Difference between revisions of "AGS"

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(Fix the link to the AGS engine code)
m (Add link to AdventureGameStudio's WIP AGS engine)
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==Status==
==Status==
* Experimental work in progress.
* Experimental work in progress. Various games completeable.
 
==TODO==
* Save/load code.
* Implement missing interaction commands.
* Fix dialog/message display (including the overlay code).
* Implement sprite scaling.
* Implement audio volume code.
* Finish GUI code.
* Dirty rectangling (maybe look at somaen's ticket idea?).
* Implement old-style pathfinder.
* Implement all the script functions.
* Deal with the rest of the FIXMEs.


==External Links==
==External Links==
* [https://github.com/fuzzie/scummvm/tree/ags Current WIP AGS engine in ScummVM git fork]
* [https://github.com/fuzzie/scummvm/tree/ags Current WIP AGS engine in ScummVM git fork]
 
* [https://github.com/adventuregamestudio/scummvm/tree/ags AdventureGameStudio's own WIP engine in ScummVM git fork]
[[Category:Engines]]
[[Category:Engines]]

Revision as of 20:33, 27 July 2018

AGS
Engine developer fuzzie
Companies that used it Various
Games that use it Too many to list
Date added to ScummVM Error: Invalid time.
First release containing it None

Status

  • Experimental work in progress. Various games completeable.

TODO

  • Save/load code.
  • Implement missing interaction commands.
  • Fix dialog/message display (including the overlay code).
  • Implement sprite scaling.
  • Implement audio volume code.
  • Finish GUI code.
  • Dirty rectangling (maybe look at somaen's ticket idea?).
  • Implement old-style pathfinder.
  • Implement all the script functions.
  • Deal with the rest of the FIXMEs.

External Links