Difference between revisions of "CGE2"

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70 bytes added ,  20:50, 18 June 2019
also change to past tense for the translation
(also change to past tense for the translation)
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usedBy=[[Sfinx]]|
usedBy=[[Sfinx]]|
dateAdded=August 12, 2014|
dateAdded=August 12, 2014|
release=Not Yet|
release=1.8.0|
         status=In Progress|
         status=In Progress|
}}
}}
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'''CGE2''' was the second iteration of the CGE engine ('''C'''ommon '''G'''ame '''E'''ngine), and was used by L.K. Avalon to create Sfinx in 1997.
'''CGE2''' was the second iteration of the CGE engine ('''C'''ommon '''G'''ame '''E'''ngine), and was used by L.K. Avalon to create Sfinx in 1997.


In 2012, Sfinx was discovered by a ScummVM user. Authorization to translate the game has been granted by the rights holders, and ScummVM has received the sources.  Sfinx is being implemented in ScummVM and translated by [[User:Uruk|uruk]] as part of the GSoC 2014.
In 2012, Sfinx was discovered by a ScummVM user. Authorization to translate the game has been granted by the rights holders, and ScummVM has received the sources.  Sfinx was implemented in ScummVM by [[User:Uruk|uruk]] as part of the [[Summer_of_Code/GSoC2014|GSoC 2014]] and was translated into English by several ScummVM team members.


==Outstanding original bugs==
==Outstanding original bugs==
8,012

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