Difference between revisions of "CGE2"

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(changing to past tense for the GSoC term)
 
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'''CGE2''' was the second iteration of the CGE engine ('''C'''ommon '''G'''ame '''E'''ngine), and was used by L.K. Avalon to create Sfinx in 1997.
'''CGE2''' was the second iteration of the CGE engine ('''C'''ommon '''G'''ame '''E'''ngine), and was used by L.K. Avalon to create Sfinx in 1997.


In 2012, Sfinx was discovered by a ScummVM user. Authorization to translate the game has been granted by the rights holders, and ScummVM has received the sources.  Sfinx was implemented in ScummVM by [[User:Uruk|uruk]] as part of the [[Summer_of_Code/GSoC2014|GSoC 2014]] and is being translated into English by several ScummVM team members.
In 2012, Sfinx was discovered by a ScummVM user. Authorization to translate the game has been granted by the rights holders, and ScummVM has received the sources.  Sfinx was implemented in ScummVM by [[User:Uruk|uruk]] as part of the [[Summer_of_Code/GSoC2014|GSoC 2014]] and was translated into English by several ScummVM team members.


==Outstanding original bugs==
==Outstanding original bugs==
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[[Category:Engines]]
[[Category:Engines]]
[[Category:Engines Supporting Text-to-Speech]]
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