Difference between revisions of "CGE2"

From ScummVM :: Wiki
Jump to navigation Jump to search
(Created page with "{{EngineDescription| name=CGE2| developer=uruk| companies=LK Avalon| usedBy=Sfinx| dateAdded=Not Yet| release=Not Yet| status=In Progre...")
 
Line 15: Line 15:
 
==Status==
 
==Status==
 
Work in progress, not completable
 
Work in progress, not completable
 +
 +
==Outstanding original bugs==
 +
* In the original, if you clicks on an item which is not usable, sometimes an empty speech bubble appears above the selected hero's head. It's fixed in the ScummVM version.
  
 
==External links==
 
==External links==

Revision as of 23:41, 18 June 2014

CGE2
Engine developer uruk
Companies that used it LK Avalon
Games that use it Sfinx
Date added to ScummVM Not Yet
First release containing it Not Yet


CGE2 was the second iteration of the CGE engine (Common Game Engine), and was used by L.K. Avalon to create Sfinx in 1997.

In 2012, Sfinx was discovered by a ScummVM user. Authorization to translate the game has been granted by the rights holders, and ScummVM has received the sources. Sfinx is being implemented in ScummVM and translated by uruk as part of the GSoC 2014.

Status

Work in progress, not completable

Outstanding original bugs

  • In the original, if you clicks on an item which is not usable, sometimes an empty speech bubble appears above the selected hero's head. It's fixed in the ScummVM version.

External links