Difference between revisions of "Datafiles"

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8,437 bytes added ,  04:17, 28 April 2017
(→‎Eye of the Beholder: Add *.INF files for EoB 1 extracted.)
(→‎All SCI16 (SCI0/1) games: Windows example)
(43 intermediate revisions by 14 users not shown)
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Do you have files with unknown MD5 checksums? Please follow our guidelines in [[Reporting unknown MD5 checksums]]
Do you have files with unknown MD5 checksums? Please follow our guidelines in [[Reporting unknown MD5 checksums]]
Some ScummVM features are only available if additional [[External_Datafiles|external datafiles]] are provided e.g. MT32 Emulation.


==3 Skulls of the Toltecs==
==3 Skulls of the Toltecs==
* WESTERN
*SAMPLE.AD
*SAMPLE.OPL
*WESTERN


==7th Guest, The==
==7th Guest, The==
Line 20: Line 24:
*sphinx.fnt
*sphinx.fnt
'''''iOS'''''
'''''iOS'''''
<br>'''Note''': Must be extracted from the .ipa file (which is just a standard zip file)
<br>''Note: Must be extracted from the .ipa file (which is just a standard zip file)''
*&#42;.gjd
*&#42;.gjd
*&#42;.grv
*&#42;.grv
Line 51: Line 55:
* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
* SIERRASTANDARD
* SIERRASTANDARD
==Amazon: Guardians of Eden==
'''''All platforms'''''
* *.AP
* *.BLK
* *.DAT
* *.LZ
* *.MAP


==Backyard Baseball==
==Backyard Baseball==
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*intro.stk
*intro.stk
*traduc.cat
*traduc.cat
''NOTE: Several files of the DOS version are only available after you have run the original installation program and installed Bargon Attack to the harddisk.''
''Note: Several files of the DOS version are only available after you have run the original installation program and installed Bargon Attack to the harddisk.''


==Bear Stormin'==
==Bear Stormin'==
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*BRSTORM.HE0
*BRSTORM.HE0
*BRSTORM.HE1
*BRSTORM.HE1
== Beavis and Butt-Head in Virtual Stupidity ==
* *.avi
* *.000
* *.aif
* *.vnm
while retaining the original directory layout


==Beneath a Steel Sky==
==Beneath a Steel Sky==
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*Graphics folder
*Graphics folder
*SAMPLE.&#42;
*SAMPLE.&#42;
==Chivalry is Not Dead==
* data.dcp
* arial.ttf (or equivalent replacement)
* FONTS folder (specifically ALEAWB__.TTF)


==Cruise for a Corpse==
==Cruise for a Corpse==
Line 459: Line 485:
*MIDI.DAT
*MIDI.DAT
*INDEX
*INDEX
*SAMPLE.AD
*SAMPLE.MT
*SAMPLE.OPL


'''''DOS CD'''''
'''''DOS CD'''''
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*&#42;.SMP
*&#42;.SMP
*&#42;.TXT
*&#42;.TXT
*FAT.OPL (if exists)
*MIDI.DAT
*MIDI.DAT
*INDEX
*INDEX
*SAMPLE.AD (if exists)
*SAMPLE.OPL (if exists)


==Discworld 2: Missing Presumed ...!?==
==Discworld 2: Missing Presumed ...!?==
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*GAMEPC
*GAMEPC
*ICON.DAT
*ICON.DAT
*INSTR.DAT
*MENUS.DAT
*MENUS.DAT
*MUSIC.DRV
*MYLIB.FXB
*MYLIB.FXB
*START
*START
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==Eye of the Beholder==
==Eye of the Beholder==
'''''DOS'''''
'''''DOS'''''
If you have a version which only contains ''EYE.PAK'' you will need to run the original installer first.


If you have a version with files like ''EOBDATA1.PAK'' you will need the following files:
If you have a version with files like ''EOBDATA1.PAK'' you will need the following files:
* *.PAK
* EOBDATA1.PAK
* EOBDATA2.PAK
* EOBDATA3.PAK
* EOBDATA4.PAK
* EOBDATA5.PAK
* EOBDATA6.PAK
* EOBDATA.SAV
* EOBDATA.SAV
* FONT6.FNT
* FONT6.FNT
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* *.ECN
* *.ECN
* *.EGA
* *.EGA
* *.ELO
* *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
* *.EMP
* *.EMP
* FONT6.FNT
* FONT6.FNT
* FONT8.FNT
* FONT8.FNT
* *.INF
* *.MAZ
* *.MAZ
* *.PAL
* *.PAL
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'''''Windows'''''
'''''Windows'''''


'''NOTE: Several files are only available after you have run the original installation program and installed Feeble Files to the harddisk.'''
''Note: Several files are only available after you have run the original installation program and installed Feeble Files to the harddisk.''


*&#42;.SMK (Except DISK1/2/3/4.SMK)
*&#42;.SMK (Except DISK1/2/3/4.SMK)
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*WATER.HE4
*WATER.HE4
*WATER.HE7
*WATER.HE7
==Freddi Fish's One-Stop Fun Shop==
'''''Windows'''''
*heidi folder
*FreddisFunShop.(a)
*FreddisFunShop.(b)
*FreddisFunShop.he0
*FreddisFunShop.he2
*FreddisFunShop.he4


==Full Throttle==
==Full Throttle==
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* imd.itk (movies)
* imd.itk (movies)
* &#42;.mid (music score data)
* &#42;.mid (music score data)
==Hi-Res Adventure #0: Mission Asteroid==
'''''Apple II disk image'''''
* MISSION.NIB
==Hi-Res Adventure #1: Mystery House==
'''''Apple II plain files'''''
* AUTO LOAD OBJ
* ADVENTURE
* BLOCK&#42;
* MESSAGES
* MYSTERY.HELLO
'''''Apple II disk image'''''
* MYSTHOUS.DSK
==Hi-Res Adventure #2: Wizard and the Princess==
'''''Apple II disk image'''''
* WIZARD.DSK
==Hi-Res Adventure #5: Time Zone==
'''''Apple II disk images'''''
* TZONE1A.NIB
* TZONE1B.NIB
* TZONE2C.NIB
* TZONE2D.NIB
* TZONE3E.NIB
* TZONE3F.NIB
* TZONE4G.NIB
* TZONE4H.NIB
* TZONE5I.NIB
* TZONE5J.NIB
* TZONE6K.NIB
* TZONE6L.NIB


==Hugo's House of Horrors==
==Hugo's House of Horrors==
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*&#42;.bbm (if exists)
*&#42;.bbm (if exists)
*&#42;.iaf (if exists)
*&#42;.iaf (if exists)
*INSTR.AD or SAMPLE.AD
*INSTR.OPL or SAMPLE.OPL
*graphics/ folder (if exists)
*graphics/ folder (if exists)
*music/ folder (if exists)
*music/ folder (if exists)
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*ITE Sounds.bin
*ITE Sounds.bin
*ITE Voices.bin (all files should be in MacBinary format)
*ITE Voices.bin (all files should be in MacBinary format)
==Journeyman Project: Pegasus Prime, The==
'''''Macintosh'''''
* See [[HOWTO-Extract Pegasus Prime/File List|this list]] or [[HOWTO-Extract Pegasus Prime|this]] more comprehensive extraction guide.


==Lands of Lore: The Throne of Chaos==
==Lands of Lore: The Throne of Chaos==
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'''''DOS CD'''''
'''''DOS CD'''''


'''Note''': If you own the release from GoG.com you need to extract the following files from the "GAME.DAT" file, which is an image of the game CD. ScummVM intentionally does '''not''' work without extracting the files first.
''Note: If you own the release from GoG.com you need to extract the following files from the "GAME.DAT" file, which is an image of the game CD. ScummVM intentionally does '''not''' work without extracting the files first.''


*&#42;.ADL
*&#42;.ADL
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* All the files listed in the book outline (which is a text file) - normally this is the whole DATA directory.
* All the files listed in the book outline (which is a text file) - normally this is the whole DATA directory.
* SYSTEM.MHK (later v2/v3 games only).
* SYSTEM.MHK (later v2/v3 games only).
''Note: Some Macintosh versions of games use file or folder names containing forward slashes. If your system does not allow this, ScummVM will still recognize the files if you change them to underscores. E.g. instead of '''EnR/O''', use '''EnR_O'''.''


==Loom==
==Loom==
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*DISK01.LEC
*DISK01.LEC
*&#42;.LFL
*&#42;.LFL
*Steam and GOG.com versions also have a CDDA.SOU file that is needed for speech.
'''''Macintosh'''''
'''''Macintosh'''''
*Loom&trade;
*Loom&trade;
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*MI2DEMO.001
*MI2DEMO.001
*MI2DEMO.002
*MI2DEMO.002
==Mortville Manor==
'''''Dos'''''
*AXX.MOR
*AZZ.MOR
*BMOR.MOR
*BRUIT&#42;.
*&#42;CFIEC.MOR
*&#42;CFIPH.MOR
*CHAI.MOR
*CXX.MOR
*DEC.MOR
*DON.MOR
*DXX.MOR
*DZZ&#42;.MOR
*FXX.MOR
*MENU&#42;.MOR
*MORT.&#42;
*MORTP2
*MXX.MOR
*PHBRUI.MOR
*PLXX.MOR
*SA&#42;.MOR
*SONMUS.MOR
*TXX&#42;.&#42;


==Myst==
==Myst==
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*LOST.(A)
*LOST.(A)
*LOST.HE2
*LOST.HE2
==Pajama Sam's One-Stop Fun Shop==
'''''Windows'''''
*heidi folder
*SamsFunShop.(a)
*SamsFunShop.(b)
*SamsFunShop.he0
*SamsFunShop.he2
*SamsFunShop.he4


==Pajama Sam's Sock Works==
==Pajama Sam's Sock Works==
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==Putt-Putt Saves the Zoo==
==Putt-Putt Saves the Zoo==
'''''iOS'''''
'''''iOS'''''
<br>'''Note''': Must be extracted from the .ipa file (which is just a standard zip file)
<br>''Note: Must be extracted from the .ipa file (which is just a standard zip file)''
*game.(a)
*game.(a)
*game.he0
*game.he0
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*PuttTTT.HE2
*PuttTTT.HE2
*PuttTTT.HE4
*PuttTTT.HE4
==Putt-Putt's One-Stop Fun Shop==
'''''Windows'''''
*heidi folder
*PuttsFunShop.(a)
*PuttsFunShop.(b)
*PuttsFunShop.he0
*PuttsFunShop.he2
*PuttsFunShop.he4


==Return to Zork==
==Return to Zork==
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*DEMO.DAT
*DEMO.DAT
*DEMO.PRJ
*DEMO.PRJ
==Rex Nebular and the Cosmic Gender Bender==
*&#42;.00?
*&#42;.HAG
*&#42;.RES
*DIGITAL.ADA


==Ringworld: Revenge of the Patriarch==
==Ringworld: Revenge of the Patriarch==
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This covers all [[SCI]] games from Sierra (like later King's Quest, Larry, Space Quest, ...) but also [[SCI/Fan Games|fan made]] ones.
This covers all [[SCI]] games from Sierra (like later King's Quest, Larry, Space Quest, ...) but also [[SCI/Fan Games|fan made]] ones.


WARNING: Unlike other games, SCI games have significant variation in the naming of required files.<br> They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.<br> The following lists are only for information and please do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs:
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.<br> They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.<br> Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs:
 
===All SCI16 ([[Sierra_Game_Versions#SCI0_.28early.29|SCI0/1]]) games===
 
* Copy all files to the game directory. Some games need additional work:
 
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''
 
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <tt>copy /b RESOURCE.p0* RESOURCE.000</tt> on Windows, or <tt>cat RESOURCE.p0* > RESOURCE.000</tt> on *nix).
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <tt>copy /b RESOURCE.a0* RESOURCE.AUD</tt> on Windows, or <tt>cat RESOURCE.a0* > RESOURCE.AUD</tt> on *nix).
 
===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games===
 
* Copy all files from each CD to the game directory. Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced. Some games need additional work:
 
'''''Leisure Suit Larry 6 hires'''''


'''''All platforms'''''
* If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy all files from the AUD and SFX directories to the game directory.
 
'''''Police Quest: SWAT, Phantasmagoria 1, Phantasmagoria 2, and Gabriel Knight 2'''''
 
* When copying files, rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>.
* Do ''not'' copy the 37.MAP or 65535.MAP from Phantasmagoria CDs, if they exist.
 
'''''Phantasmagoria 2'''''
 
* Do ''not'' copy RESDUK.PAT.
 
'''''GOG.com releases'''''


* All files in the game directory.
Some games sold by GOG.com contain an ISO file with a .GOG extension (e.g. Gabriel Knight comes with a GK1.GOG). In these cases, you must change the file extension of the file to .iso, mount the ISO, copy all files from the ISO to your game directory, then copy all other files from the GOG directory into the game directory.


==Secret of Monkey Island, The==
==Secret of Monkey Island, The==
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*ICON.DAT
*ICON.DAT
*MOD2.MUS
*MOD2.MUS
*MUSIC.DRV
*STRIPPED.TXT
*STRIPPED.TXT
*TABLES&#42;
*TABLES&#42;
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*GAME32
*GAME32
*ICON.DAT
*ICON.DAT
*MIDPAK.AD
*SIMON2.GME
*SIMON2.GME
*STRIPPED.TXT
*STRIPPED.TXT
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*GSPTR30
*GSPTR30
*ICON.DAT
*ICON.DAT
*MIDPAK.AD or SETUP.SHR
*SIMON2.GME
*SIMON2.GME
*SIMON2.VOC
*SIMON2.VOC
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*&#42;.dat
*&#42;.dat
*&#42;.res
*&#42;.res
==The Lost Files of Sherlock Holmes==
For both the Case of the Serrated Scalpel and the Case of the Rose Tattoo.
*chess.pth
*journal.lbv
*sample.&#42;
*&#42;.dig
*&#42;.lib
*&#42;.mdi
*&#42;.rlb
*&#42;.rrm
*&#42;.snd
*&#42;.txt
*&#42;.vgs


==Toonstruck==
==Toonstruck==
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==Troll's Tale==
==Troll's Tale==
*troll.img
*troll.img
==U.F.O.s / Gnap==
*.AVI
*.DAT
*.EXE
*.MID


==Urban Runner==
==Urban Runner==
*&#42;.stk
*&#42;.stk
*&#42;.itk
*&#42;.itk
==Voyeur==
*&#42;.voc
*&#42;.rl2
*&#42;.blt


==Waxworks==
==Waxworks==
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*ICON.DAT
*ICON.DAT
*MENUS.DAT
*MENUS.DAT
*MUSIC.DRV
*ROOMS&#42;
*ROOMS&#42;
*ROOMSLST
*ROOMSLST
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'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Mac, PC'''''
'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Mac, PC'''''
*&#42;.LFL
*&#42;.LFL
*The GOG.com version has *.MP3 files that are needed for music.
'''''Commodore 64'''''
'''''Commodore 64'''''
*Rename disk image 1 to zak1.d64.
*Rename disk image 1 to zak1.d64.
*Rename disk image 2 to zak2.d64.
*Rename disk image 2 to zak2.d64.
==Zork Nemesis: The Forbidden Lands==
'''''All versions'''''
* Download the [https://fedorahosted.org/releases/l/i/liberation-fonts/liberation-fonts-ttf-2.00.1.tar.gz Liberation(tm) fonts package] and unpack all the ttf files into your ScummVM extras directory
** Alternatively, download the [https://ftp.gnu.org/gnu/freefont/freefont-ttf.zip GNU FreeFont TTF package] and unzip all the ttf files from the '''sfd''' directory into your ScummVM extras directory, though at the time of writing these fonts cause some text rendering issues
* Download the [http://www.thezorklibrary.com/installguides/znpatch.zip subtitles patch] and unzip the '''addon''' directory into the game root directory
'''''GoG version'''''
* Use the GoG installer, no further file copying is needed
'''''CD version'''''
* Copy the following from the '''nemesis''' directory of CD1 into the game root directory:
** The '''znemmx''' directory
** The '''znemscr''' directory
** nemesis.str
* From CD1, copy the '''zassets''' directory into the game root directory
* From CD2, copy the '''zassets''' directory into the game root directory, overwriting any duplicate files
* From CD3, copy the '''zassets''' directory into the game root directory, overwriting any duplicate files
'''''DVD version'''''
* Copy the following from the '''nemesis''' directory into the game root directory:
** The '''znemmx''' directory
** The '''znemscr''' directory
** nemesis.str
** ''Note: You'll also need to move cursor.zfs from the zassets/global directory into the znemscr directory''
* Copy the '''disc2''' directory into the game root directory
* Copy the '''disc3''' directory into the game root directory
* Copy the '''zassets''' directory into the game root directory
==Zork: Grand Inquisitor==
'''''All versions'''''
* Download the [https://fedorahosted.org/releases/l/i/liberation-fonts/liberation-fonts-ttf-2.00.1.tar.gz Liberation(tm) fonts package] and unpack all the ttf files into your ScummVM extras directory
** Alternatively, download the [https://ftp.gnu.org/gnu/freefont/freefont-ttf.zip GNU FreeFont TTF package] and unzip all the ttf files from the '''sfd''' directory into your ScummVM extras directory, though at the time of writing these fonts cause some text rendering issues
'''''GoG version'''''
* Use the GoG installer, no further file copying is needed
'''''CD version'''''
* Copy the following from the '''zgi''' directory of CD1 into the game root directory:
** The '''zgi_mx''' directory
** cursor.zfs
** death.zfs
** inquis.str
** inquis.zix
** r.svr
** scripts.zfs
** subtitle.zfs
* From CD1, copy the '''zassets1''' directory into the game root directory
* From CD2, copy the '''zassets2''' directory into the game root directory
* It's recommended to apply [http://www.thezorklibrary.com/installguides/Zpatch.exe patch 1.2], but you may have to install the game normally for that, as the patch has its own installer
'''''DVD version'''''
* Copy the following from the '''zgi_e''' directory into the game root directory:
** The '''addon''' directory (game patch 1.2)
** The '''zgi_mx''' directory
** cursor.zfs
** death.zfs
** inquis.str
** inquis.zix
** r.svr
** scripts.zfs
** subtitle.zfs
* Copy the '''eng_mpeg''' directory (hires MPEG2 video files) into the game root directory
* Copy the '''zassetsc''' directory into the game root directory
* Copy the '''zassetse''' directory into the game root directory
124

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