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(→SCI: GOG.com and clearer LSL6hires directions) |
(→All SCI16 (SCI0/1) games: Windows example) |
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* imd.itk (movies) | * imd.itk (movies) | ||
* *.mid (music score data) | * *.mid (music score data) | ||
==Hi-Res Adventure #0: Mission Asteroid== | |||
'''''Apple II disk image''''' | |||
* MISSION.NIB | |||
==Hi-Res Adventure #1: Mystery House== | |||
'''''Apple II plain files''''' | |||
* AUTO LOAD OBJ | |||
* ADVENTURE | |||
* BLOCK* | |||
* MESSAGES | |||
* MYSTERY.HELLO | |||
'''''Apple II disk image''''' | |||
* MYSTHOUS.DSK | |||
==Hi-Res Adventure #2: Wizard and the Princess== | |||
'''''Apple II disk image''''' | |||
* WIZARD.DSK | |||
==Hi-Res Adventure #5: Time Zone== | |||
'''''Apple II disk images''''' | |||
* TZONE1A.NIB | |||
* TZONE1B.NIB | |||
* TZONE2C.NIB | |||
* TZONE2D.NIB | |||
* TZONE3E.NIB | |||
* TZONE3F.NIB | |||
* TZONE4G.NIB | |||
* TZONE4H.NIB | |||
* TZONE5I.NIB | |||
* TZONE5J.NIB | |||
* TZONE6K.NIB | |||
* TZONE6L.NIB | |||
==Hugo's House of Horrors== | ==Hugo's House of Horrors== | ||
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===All SCI16 ([[Sierra_Game_Versions#SCI0_.28early.29|SCI0/1]]) games=== | ===All SCI16 ([[Sierra_Game_Versions#SCI0_.28early.29|SCI0/1]]) games=== | ||
* Copy all files to the game directory. | * Copy all files to the game directory. Some games need additional work: | ||
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files''''' | |||
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <tt>copy /b RESOURCE.p0* RESOURCE.000</tt> on Windows, or <tt>cat RESOURCE.p0* > RESOURCE.000</tt> on *nix). | |||
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <tt>copy /b RESOURCE.a0* RESOURCE.AUD</tt> on Windows, or <tt>cat RESOURCE.a0* > RESOURCE.AUD</tt> on *nix). | |||
===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games=== | ===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games=== | ||
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* When copying files, rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>. | * When copying files, rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>. | ||
* Do ''not'' copy the 37.MAP or 65535.MAP from Phantasmagoria CDs, if they exist. | * Do ''not'' copy the 37.MAP or 65535.MAP from Phantasmagoria CDs, if they exist. | ||
'''''Phantasmagoria 2''''' | |||
* Do ''not'' copy RESDUK.PAT. | |||
'''''GOG.com releases''''' | '''''GOG.com releases''''' |
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