Difference between revisions of "GSoC Ideas"

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(Add Avalanche Engine)
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See [[OpenTasks/Generic/Add Testing Framework Engines]] for more details.
See [[OpenTasks/Generic/Add Testing Framework Engines]] for more details.
== Avanlanche Engine ==
Technical contacts: [[User:Strangerke|Arnaud Boutonné]], [[User:Sev|Eugene Sandulenko]].
The Avalanche Engine (WME) has been generously provided by his authors who found recently the sources. This engine is written in Turbo Pascal and is used in the game [http://www.mobygames.com/game/dos/lord-avalot Lord Avalot d'Argent].
The sources has been given under GPLv2, as well as the game data.
The important parts of this task would be first to port the sources from Pascal to C++, to rework then refactor it heavily, and to integrate it into ScummVM. As for Wintermute, the use of ScummVM subsystems for graphics, audio, input, etc, will be mandatory, and it'll be required to follow our portability/style guidelines.
See [[OpenTasks/Engine/Avalanche]] for more details.


== Sources for other ideas ==
== Sources for other ideas ==