Difference between revisions of "Glk/ZCode"

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(add Uninvited and Shadowgate)
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*[[The Lighthouse]] (2009)
*[[The Lighthouse]] (2009)
*[[IF Progressive One]] (2009)
*[[IF Progressive One]] (2009)
*[[Paranoia (2009)|Paranoia]] (2009)
*[[Teaching her to dance]] (2009)
*[[Teaching her to dance]] (2009)
*[[Yay Games]] (2009)
*[[Yay Games]] (2009)

Revision as of 14:45, 22 June 2020

Frotz
Engine developer David Griffith, dreammaster
Companies that used it Infocom and others
Games that use it innumerable games
Date added to ScummVM 2018-12-09
First release containing it None

About

Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the Zork series and following games by Infocom, then later Graham Nelson's Inform that became the de facto standard for interactive fiction.

Games

Infocom games:

Converted from Alan2:

Converted from ScottFree - Adventure International games:

Converted from ScottFree - Mysterious Adventures series:

Converted from Miscellaneous architectures:

Other:

Status

A work-in-progress sub-engine of the new Glk API has been added based on Frotz.

Resources

External links