Difference between revisions of "Glk/ZCode"

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(add Dan Shiovitz's games)
(add Jason Dyer's games)
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*[[Zork]] (1978) (the original release by the team that would become Infocom at MIT, converted to Inform) (converted from Fortran to Inform)
*[[Zork]] (1978) (the original release by the team that would become Infocom at MIT, converted to Inform) (converted from Fortran to Inform)
*[[Frankenstein Adventure]] (1981) (converted from TRS-80 to Inform)
*[[Frankenstein Adventure]] (1981) (converted from TRS-80 to Inform)
*[[The Nine Dancers]] (1986) (converted from BBC to Inform)
*[[Werner's Quest 1: The Black Ladder]] (1985) (converted from The Quill Adventure System to Inform)
*[[Werner's Quest 1: The Black Ladder]] (1985) (converted from The Quill Adventure System to Inform)
*[[Werner's Quest 2: Revenge of the Thing-Fish]] (1985) (converted from The Quill Adventure System to Inform)
*[[Werner's Quest 2: Revenge of the Thing-Fish]] (1985) (converted from The Quill Adventure System to Inform)
*[[Werner's Quest 3: Rance the Dungeonkeeper]] (1985) (converted from The Quill Adventure System to Inform)
*[[Werner's Quest 3: Rance the Dungeonkeeper]] (1985) (converted from The Quill Adventure System to Inform)
*[[Werner's Quest 4: Unchanter]] (1985) (converted from The Quill Adventure System to Inform)
*[[Werner's Quest 4: Unchanter]] (1985) (converted from The Quill Adventure System to Inform)
*[[Snafufun]] (1988) (converted from BASIC to Inform)
*[[The Nine Dancers]] (1986) (converted from BBC to Inform)
*[[The Puppet-Man]] (1987) (converted from BBC to Inform)
*[[The Puppet-Man]] (1987) (converted from BBC to Inform)
*[[Paranoia]] (1987) (converted from C to Inform)
*[[Paranoia]] (1987) (converted from C to Inform)
*[[Snafufun]] (1988) (converted from BASIC to Inform)
*[[Night of the Vampire Bunnies]] (1989) (converted from BASIC to Inform)
*[[Odieus' Quest for the Magic Flingshot]] (1993) (converted from LADS (Levy's Adventure Development System) to AGT (Adventure Game Toolkit) to Inform)
*[[Odieus' Quest for the Magic Flingshot]] (1993) (converted from LADS (Levy's Adventure Development System) to AGT (Adventure Game Toolkit) to Inform)
*[[Freefall]] (1995) (Inform version of the 1984 game ''[[Tetris]]'')
*[[Freefall]] (1995) (Inform version of the 1984 game ''[[Tetris]]'')
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Other:
Other:
*[[The Mind Electric]] (1995)
*[[Phlegm]] (1996)
*[[Apartment F209]] (1997)
*[[Apartment F209]] (1997)
*[[Saied]] (1998)
*[[Saied]] (1998)
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*[[The tale of the cursed eagle]] (2013)
*[[The tale of the cursed eagle]] (2013)
*[[The Day I came back]] (2014)
*[[The Day I came back]] (2014)
*[[More]] (2014)
*[[The Day of the Queen]] (2015)
*[[The Day of the Queen]] (2015)
*[[The oldest hangover on Earth]] (2015)
*[[The oldest hangover on Earth]] (2015)

Revision as of 05:27, 18 June 2020

Frotz
Engine developer David Griffith, dreammaster
Companies that used it Infocom and others
Games that use it innumerable games
Date added to ScummVM 2018-12-09
First release containing it None

About

Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the Zork series and following games by Infocom, then later Graham Nelson's Inform that became the de facto standard for interactive fiction.

Games

Infocom games:

Converted from Alan2:

Converted from ScottFree - Adventure International games:

Converted from ScottFree - Mysterious Adventures series:

Converted from Miscellaneous architectures:

Other:

Status

A work-in-progress sub-engine of the new Glk API has been added based on Frotz.

Resources

External links