Difference between revisions of "Gob/Bugs"

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945 bytes added ,  17:51, 21 February 2016
Use new bug tracker ids
(Created Gob Known Bugs page.)
 
(Use new bug tracker ids)
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This is a list of known bugs in the games that also occur in the original interpreters.
This is a list of known bugs in the games that also occur in the original interpreters.
= Gobliiins (gob1) =
== Fixed in ScummVM ==
* Gobliiins stuck after restart from UOTODDV {{Tracker|id=4909}}
* Gobliiins stuck after restart from ICVGCGT {{Tracker|id=5359}}
== Not Fixed in ScummVM ==
* Scene 12: Inside the Wizard’s House FTQKVLE - Reloading this scene when the Bee is sitting on the top shelf results in bee continuing to fly round i.e. state not cleared {{Tracker|id=6320}}
* Scene 14: The Carrot Patch EWDGPNL - Punching the carrot with the key to release it also causes the stick you dropped earlier to vanish {{Tracker|id=6321}}
= Gobliins 2 (gob2) =
* Anvil and Stool hotspots in Forge in wrong place {{Tracker|id=6326}}
= Goblins Quest 3 (gob3) =
* Coin available in alchemist's lab when it shouldn't {{Tracker|id=6328}}
= Woodruff And The Schnibble Of Azimuth =
= Bargon Attack =
= Lost In Time =
= Fascination =


= Urban Runner =
= Urban Runner =
== Known Warnings ==
== Known Warnings ==
* Couldn't open video "hmx7-44"
* Couldn't open video "hmx7-44"
* Couldn't open video "hin11-1"
* Couldn't open video "hnr11-7"
* Couldn't open video "MXRAMPART"


== Fixed in ScummVM ==
== Fixed in ScummVM ==
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== Not Fixed in ScummVM ==
== Not Fixed in ScummVM ==
* In Hotel scenes, music level is too high and drowns out speech.
* In Hotel scenes, music level is too high and drowns out speech.
  - Can be avoided by pressing down button on Mobile Phone and clicking to set Music Off.
** Can be avoided by pressing down button on Mobile Phone and clicking to set Music Off.
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