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Difference between revisions of "Gob/TODO"

387 bytes removed ,  11:56, 18 December 2006
Update status and remove some obsolete stuff
(Added menu issues)
(Update status and remove some obsolete stuff)
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== Status ==
== Status ==
Gobliiins 1 is completable. Gobliins 2 is completable with major glitches.
Gobliiins 1 is completable. Gobliins 2 is completable with rare bugs.


== Show stoppers ==
== Show stoppers ==
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* Well: Saving after only of of the two goblins has been send diving down the well, saving produces a "broken" (unplayable) save
* Well: Saving after only of of the two goblins has been send diving down the well, saving produces a "broken" (unplayable) save
* The save name dialog isn't shown, the input is accepted, though
* The save name dialog isn't shown, the input is accepted, though
* Crash when using the notepad and changing the font
* Graphical glitch when displaying the date and time
* Bargon intro is missing scenes
* Bargon intro is missing scenes
* Graphical glitches in Bargon (incorrect drawing of partly-covered objects and wrong drawing positions)
* Graphical glitches in Bargon (incorrect drawing of partly-covered objects and wrong drawing positions)
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=== gob.cpp ===
=== gob.cpp ===
* Reduce kMD5FileSizeLimit from 1MB to e.g. 80 kb (this might require recomputing some MD5s, but is faster, and good enough for finger printing)
* Reduce kMD5FileSizeLimit from 1MB to e.g. 80 kb (this might require recomputing some MD5s, but is faster, and good enough for finger printing)
=== text.cpp ===
* This file should be removed and is not currently required for compilation but we need to inspect which variables does it set and to which values and convert them to our Config Manager. We should support all video outputs and at least PC speaker and Adlib.


=== video.cpp ===
=== video.cpp ===