Grim Fandango supports a debug mode which allows you to activate special functions and jump to a specified spot in the game.
This mode is only available if you have the following line in your configuration file, under your Grim Fandango section:
game_devel_mode=true
Keys
| Keys
|
Effect
|
| Ctrl + e |
Enter lua string to execute
|
| Ctrl + g |
Jump to set
|
| Ctrl + i |
Toggle walk boxes
|
| Ctrl + l |
Toggle lighting
|
| Ctrl + n |
Display background name
|
| Ctrl + o |
Create a door
|
| Ctrl + p |
Execute patch file
|
| Ctrl + s |
Turn on cursor
|
| Ctrl + u |
Create a new object
|
| Ctrl + v |
print the value of a variable
|
| Alt + l |
Display light manager
|
| Alt + n |
Next viewpoint
|
| Alt + p |
Prev viewpoint
|
| Alt + s |
Run Lua script
|
| Shift + n |
Next set
|
| Shift + p |
Prev set
|
| Shift + o |
Toggle object names
|
| F3 |
Toggle sector editor
|
| Home |
Go to default position in current set
|
| j |
Enter jump target
|
Sets
| Set
|
Description
|
| pf |
photofinish
|
| testroom |
Glottis' Dog House
|
| charlie_inv |
Chowchilla Charlie's Suit
|
| death_inv |
Black Robe Inventory
|
| siberian_inv |
Siberian Coat Inventory
|
| nautical_inv |
Nautical Uniform Inventory
|
| cafe_inv |
White Dinner Jacket Inventory
|
| action_inv |
Army Uniform Inventory
|
| suit_inv |
Work suit inventory
|
| mo |
Manny's DOD Office
|
| os |
Stairs Outside the DOD
|
| rp |
Highway Ramp outside DOD
|
| ha |
DOD Hallway
|
| lo |
DOD Lobby
|
| ga |
DOD Garage
|
| gs |
Glottis' Mechanics Shop
|
| al |
Alley behind DOD
|
| st |
El Marrow Main Street
|
| le |
DOD Ledge
|
| co |
Don Copal's Office
|
| lr |
Land of the Living Diner
|
| pk |
DOD Packing Room
|
| do |
Domino Hurley's Office
|
| fe |
Festival of the Dead
|
| tu |
Tube Server
|
| hq |
LSA Headquarters
|
| rf |
DOD Roof
|
| sm |
El Marrow Skyline from Forest
|
| sg |
Petrified Forest Signpost Fork
|
| sp |
Petrified Forest Spider Web
|
| na |
Petrified Forest "Maze"
|
| lb |
Beaver Warning Sign
|
| bd |
Beaver Dam
|
| bv |
Gate Outside Beaver Dam
|
| tr |
Tree Pump Machinery Room
|
| fc |
Outside Rubacava
|
| re |
Rubacava Rubamat Exterior
|
| ri |
Rubacava Rubamat Interior
|
| cf |
Cafe Calavera Office
|
| cc |
Cafe Calavera Coat Check
|
| ci |
Cafe Calavera Bar
|
| cn |
Cafe Calavera Casino
|
| ce |
Cafe Calavera Exterior
|
| Set
|
Description
|
| cl |
Cafe Calavera Ledge
|
| lm |
Rubacava Dock
|
| hb |
temp hub room
|
| bw |
Blue Casket Wide Shot
|
| be |
Blue Casket Exterior
|
| bi |
Blue Casket Interior
|
| bk |
Blue Casket Kitchen
|
| se |
Tattoo Shop Exterior
|
| si |
Tattoo Shop Interior
|
| ev |
Rubacava Elevator Station
|
| pc |
Rubacava Police Station
|
| mg |
Rubacava Morgue
|
| bp |
Rubacava Bridge - Police Side
|
| bb |
Rubacava Bridge
|
| gt |
Rubacava City Gate
|
| sl |
Security Officer Carla
|
| tb |
Kitty Track Betting Area
|
| tw |
Kitty Track Overview Window
|
| ts |
Kitty Track Stairs
|
| kh |
Kitty Track Hallway (Sanspoof)
|
| ks |
Kitty Stable
|
| dd |
The Bees' Dry Dock
|
| hh |
High Rollers Lounge Hall
|
| hl |
High Rollers Lounge
|
| hk |
High Rollers Lounge Kitchen
|
| hp |
High Rollers Lounge Pantry
|
| he |
High Rollers Lounge Elevator
|
| wc |
High Rollers Wine Cellar
|
| de |
High Rollers Dillopede
|
| dh |
High Rollers Dillopede Hall
|
| mx |
Swanky Maximino's Office
|
| pi |
Rubacava Police Station Int.
|
| lx |
Rubacava Lighthouse Exterior
|
| xb |
Velasco's Storage Room
|
| tx |
track base
|
| cb |
Cafe Calavera Balcony
|
| tp |
Betting Ticket Printer
|
| lz |
Deck of Lola
|
| il |
Lola Interior
|
| ei |
Lola Engine Room
|
| dp |
Engines Porthole - Dock
|
| op |
Engines Porthole - Ocean
|
| su |
Sunken Lola
|
| Set
|
Description
|
| ps |
Octopus Submarine
|
| ew |
End of the World Overview
|
| ea |
End of the World Airlock
|
| mn |
End of the World Mines
|
| fh |
End of the World Factory Hub
|
| vd |
Number 9 Tickets Vault Door
|
| ar |
End of the World Ashtray Room
|
| dr |
Domino at the End of the World
|
| fo |
Mining Foreman's Office
|
| cy |
Conveyor Belt
|
| ac |
Anchor at Conveyor Belt
|
| gh |
Lamancha over the Edge of the World
|
| cv |
Crane and Conveyor Belt
|
| bu |
Upper Beach
|
| ck |
Crane Track Overview
|
| bl |
Lower Beach
|
| cu |
Crusher
|
| vo |
Outer Number 9 Tickets Vault
|
| vi |
Inner Number 9 Tickets Vault
|
| lu |
Submarine Battle
|
| inv_naut |
Nautical Inventory
|
| ul |
Underneath the Lola
|
| tg |
9th Underworld Temple Gate
|
| bs |
Temple Back Stairs
|
| my |
Mayan Workshop
|
| td |
Mayan Truck Depot
|
| mk |
Mayan Mechanics Kitchen
|
| jb |
Velasco's Storage Room Int.
|
| nq |
New LSA Headquarters
|
| sh |
sewer hub
|
| lw |
LSA Headquarters Sewer
|
| te |
Sewer outside Theater
|
| th |
El Marrow Theater Backstage
|
| zw |
Sewer Forking
|
| at |
Tunnel Outside Florist's Shop (Albinizod)
|
| fp |
Florist's Shop Exterior
|
| fi |
Florist's Shop Interior
|
| ly |
Le Man's Lobby
|
| hf |
Le Man's Foyer
|
| nl |
El Marrow Neon Ledge
|
| mf |
Meadow outside Greenhouse
|
| me |
Meadow outside Greenhouse
|
| mt |
Mayan Station Before 9th Underworld
|
Thanks to The DOD for the list and the descriptions.
Jump targets
| Code
|
Description
|
| rb |
Reaped Bruno
|
| rm |
Reaped Meche
|
| gb |
Packing Room
|
| tb |
Manny's Office
|
| tc |
Tube Room
|
| mm |
Manny and Meche dialogue
|
| sd |
Locked up in Glottis' Shop (Salvador).
|
| cr |
Ledge
|
| pb |
boh
|
| rip |
Petrified Forest (Glottis rips his heart out)
|
| forest |
boh
|
| gh |
Spider Web (Glottis' heart)
|
| tp |
Tree Pump
|
| tf |
Scrimshaw Interiors
|
| dm |
Morgue
|
| shanghai2 |
Cafe Exteriors
|
| hrkitchen |
High Roller Kitchen
|
| winecellar |
Wine cellar
|
| mf |
boh
|
| ts |
Meadow exterior
|