Inca II: Nations of Immortality
| Inca II: Nations of Immortality | ||
|---|---|---|
| First release | 1993 | |
| Also known as | Inca II: Wiracocha | |
| Developed by | Coktel Vision | |
| Published by | Sierra | |
| Distributed by | (unknown) | |
| Platforms | DOS, Windows 3.1 | |
| Resolution | 320x200, 256 colors (DOS, VGA) | |
| Engine | Gob | |
| Support | None | |
| Available for Purchase |
No | |
Sequel to the Coktel Vision's surreal space combat/adventure game based on a fantasy take on Incan mythologies.
You start the game as Atahualpa, El Dorado's spunky and arrogant kid, who after taking the family starship for a spin gets himself into trouble when checking out a strange asteroid that has emerged. Eventually you'll blow it as things take a turn for the worse, and you'll have to return to your role as El Dorado, and save your kid as well as stop your arch-enemy, Aguirre who somehow has plans for the use of this mysterious asteroid.
Gameplay consists of space combat in the "Tumi" a yellow wedge-like starship using pre-rendered bitmaps to depict graphics, with puzzle-solving sequences in between as well as digitized video cutscenes used to tell the story.