King's Quest V

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King's Quest V: Absence
Makes the Heart Go Yonder
First release 1990
Also known as KQ5
Developed by Sierra
Published by Sierra
Distributed by (unknown)
Platforms MS-DOS, Mac
Microsoft Windows
NES, Amiga,
Resolution 320x200, 256 and 16 colors
Engine SCI
Support Since ScummVM 1.2.0
Available for

King's Quest V: Absence Makes the Heart Go Yonder was the fifth game in the King's Quest series, and the first game to be released exclusively on the SCI engine. The evil wizard Mordack seeks revenge on Prince Alexander for turning his brother Manannan into a cat in King's Quest III. He shrinks Daventry castle and everyone inside and imprisons them in a bottle. Mordack threatens to feed the royal family to Manannan unless Prince Alexander can restore him to his former self. King Graham, who was out for a walk when Mordack shrank the castle, is the only one who can break the spell and free his family.


Required data files

For more information on how ScummVM uses game data files, see the user documentation.

WARNING: Unlike other games, SCI games have significant variation in the naming of required files.

They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.

Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.

Copy all files to the game directory. Some games need additional work:

Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files

  • Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. copy /b RESOURCE.p0* RESOURCE.000 on Windows, or cat RESOURCE.p0* > RESOURCE.000 on *nix).
  • Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. copy /b RESOURCE.a0* RESOURCE.AUD on Windows, or cat RESOURCE.a0* > RESOURCE.AUD on *nix).

External links