Mdo.dbg Information

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  • MDO.DBG is very similar to mdo.ini but with a small difference
  • MDO.DBG is included in Adi5 & Addy5
  • MDO.DBG only exists in some DEV7 based Games

[General]

  • Product shows the name of your Game.
  • Exec what Exe is the main Executable for running the Game.
  • SourceDirectory is always with . to stay in the root of the Coktel Folder.
  • InstallDirectory because the mdo.dbg uses . in always install to /coktel/PRODUCT.
  • Language this for the Engine to identify your Game Language.
  • WindowName this displays the Name when they are running in Windowed Mode.
  • FullScreenOnly if the game only runs in Fullscreen (by default it is 1).
  • ModeFullScreen if the Game should be use Fullscreen Mode (by default it is set to 1)

[start]

  • stk= means which .STK is entered there will be used to start the game and look for an specfic .OBC
  • obc= it uses that obc file that is in the .stk file.

[screen]

  • sizex stands for which size will be used by default its is 800
  • sizey stands for which size will be used by default it is 640
  • resx stands for which resolution the game uses by default it is 800
  • resy stands for which resolution the game uses by default it is 640
  • VideoMode which VideoMode the Games uses (by default is it 2)
  • UseDirectX if the Game needs to use DirectX (by default is it Yes)

[PC_PATH]

  • UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.dbg included)

[option]

  • warning= currently not known for what it is
  • trace= what the Game needs to Trace (by default it is set to ALL)
  • traceFile= if the Game should create a Trace.txt file (by default it is set to 1)
  • break= if the Game allows to access the Debug Menu (by default it is set to 1)

[sound]

  • Freq= with which Frequency the Game should start (by default it is 22050)
  • stereo= if the Game allows to use Stereo (by default it is set to 0)