Difference between revisions of "Mortevielle"

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==Games==
 
==Games==
 
*[[Mortville Manor]]
 
*[[Mortville Manor]]
 +
 +
==Status==
 +
* French DOS version completable
 +
* Partial English translation in DAT file
 +
* No sound support
 +
* German DOS version is not working (encryption issue?)
 +
* Amiga/Atari version not yet supported
 +
* Other platforms seem to use a completely different engine, no support planned.
  
 
== Resources ==
 
== Resources ==

Revision as of 09:53, 7 May 2012

Mortevielle
Engine developer dreammaster, sev, strangerke
Companies that used it Lankhor
Games that use it Mortville Manor
Date added to ScummVM Error: Invalid time.
First release containing it N/A

The Mortevielle engine was used by Lankhor in Mortville Manor, which was a best seller in several countries in 1987-1989 (depending on the platform). The game is completely hardcoded and is using a complex speech generation based on phoneme analysis.

The team is working on this engine based on sources provided by the DOS porter and DotEmu. They are a mix of Pascal and ASM.

Games

Status

  • French DOS version completable
  • Partial English translation in DAT file
  • No sound support
  • German DOS version is not working (encryption issue?)
  • Amiga/Atari version not yet supported
  • Other platforms seem to use a completely different engine, no support planned.

Resources

Engine repository on github

External links