Penumbra: Overture

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Penumbra: Overture
penumbraoverture_win_en_1_1.jpg
First release 2007
Also known as Penumbra: Overture - Episode 1
Developed by Frictional Games
Published by Frictional Games,
Got Game Entertainment, others
Distributed by (unknown)
Platforms Windows, Macintosh, Linux
Resolution (unknown)
Engine HPL1
Support Since ScummVM 2026.1.0
Available for
Purchase
Yes

Penumbra: Overture is a first-person, 3D survival horror adventure.

It was originally designed as a tech demo for the HPL1 engine, but it eventually evolved into the first episode (out of three) of the Penumbra series.

After receiving an unexpected letter, the protagonist travels to Greenland, where he discovers an isolated underground complex.
He must then investigate the horrors it hides within and try to find a way to escape.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

In general, for all releases, from the redist directory of the game's files, the following are required:

  • billboards/*
  • config/*
  • core/textures/*
  • fonts/*
  • graphics/*
  • lights/*
  • maps/*
  • materials.cfg
  • models/*
  • music/*
  • particles/*
  • resources.cfg
  • sounds/*
  • textures/*

The directory structure should be kept.

Release specific files

Windows

  • Penumbra.exe

macOS

  • Penumbra.app
    • In some releases it is named 'Penumbra: Overture.app', in which case you need to rename it.
    • GOG version: The game files and Penumbra.app are inside the GOG 'Penumbra Overture.app' bundle. You can do a right mouse button click on it, select Show Package Contents, and navigate to Contents > Resources > game

External links