Difference between revisions of "Prince"

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478 bytes added ,  04:26, 12 October 2019
Included in ScummVM 2.1.0.
(Added info on translations)
(Included in ScummVM 2.1.0.)
 
(2 intermediate revisions by one other user not shown)
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{{EngineDescription|
{{EngineDescription|
        name=Prince|
name=Prince|
      developer=[[User:lukaslw|lukaslw]]|
developer=[[User:lukaslw|lukaslw]]|
        companies=[[Metropolis Software House]]|
companies=[[Metropolis Software House]]|
        usedBy=[[The Prince and the Coward]]|
usedBy=[[The Prince and the Coward]]|
        dateAdded=October 10, 2014|
dateAdded=October 10, 2014|
        release=N/A|
release=2.1.0|
}}
}}


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==Status==
==Status==
Completable. English translation in progress
Completable. English translation in progress.


==Translation==
==Translation==
Go to [https://translations.scummvm.org/projects/prince/ our translations website].
Go to [https://translations.scummvm.org/projects/prince/prince/en/ our translations website].
 
Originally the game was in Polish, with proper translation in German, and mid-quality translation into Russian, thus, you need to know any of those languages.
 
In your profile choose languages you understand (in Settings -> Secondary languages), then the website will present you with the relevant strings in those languages, which could help you do a better job. Also, pay attention to the nearby strings, as that often will provide you with the context of the dialogue (it gives +/-5 lines of context).


The translation strings contain service words and symbols. Those must be copied as-is.
The translation strings contain service words and symbols. Those must be copied as-is.
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* <code>$1-$19</code> – dialog tree variants. Must be at the beginning of the string.
* <code>$1-$19</code> – dialog tree variants. Must be at the beginning of the string.
* <code>#E2#X0, #E7#E8#B0</code> etc, starting with #. Those are special symbols for branching in dialog trees. Present at end of the string. Sometimes they're the only part of the string.  
* <code>#E2#X0, #E7#E8#B0</code> etc, starting with #. Those are special symbols for branching in dialog trees. Present at end of the string. Sometimes they're the only part of the string.  
* '|' . A newline symbol. Use for extra long string to ensure the breaks are in the designated place.
* '|' . A newline symbol. Use for extra-long string to ensure the breaks are in the designated place.


====Rest of the files====
====Rest of the files====
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