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Difference between revisions of "Return to Ringworld"

227 bytes removed ,  19:13, 24 November 2013
m
Removed fixed bugs
m (Removed fixed bugs)
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* I spent some time randomly going here and there in the icy maze. At some point, Seeker used the crank while Quinn was look at the hieroglyph. When I switched back to Quinn, I had a crash. (Strangerke)
* I spent some time randomly going here and there in the icy maze. At some point, Seeker used the crank while Quinn was look at the hieroglyph. When I switched back to Quinn, I had a crash. (Strangerke)
* Several glitches in the ending screens: characters with broken zoom (sometimes for a very very short time only), priority glitch on the floor large ring, palette flickering after a movie is displayed: all the scenes after entering the base have to be rechecked.
* Several glitches in the ending screens: characters with broken zoom (sometimes for a very very short time only), priority glitch on the floor large ring, palette flickering after a movie is displayed: all the scenes after entering the base have to be rechecked.
=== Blocking ===
* Saving or loading a game whilst a conversation dialog is active shouldn't be allowed - it currently screws up the game and causes a crash.
* Saving in the last maze (Flup Tube) is broken. (not reproducible)


== External links ==
== External links ==
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