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Difference between revisions of "Return to Ringworld"

115 bytes removed ,  16:31, 24 November 2013
→‎Glitch: remove a not reproducible issue
m (Removed fixed bugs)
(→‎Glitch: remove a not reproducible issue)
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=== Glitch ===
=== Glitch ===
* Frequency tones on Quinn's scanner device don't loop properly, sounding like a series of beeps rather than a continuous tone. Likely as a side effect of this, one of the secondary sounds played in the drive room when the stasis field is removed isn't actually played until you retrieve the scanner and turn off the tone.
* Frequency tones on Quinn's scanner device don't loop properly, sounding like a series of beeps rather than a continuous tone. Likely as a side effect of this, one of the secondary sounds played in the drive room when the stasis field is removed isn't actually played until you retrieve the scanner and turn off the tone.
* Pressing Esc to try and bypass a console startup animation causes a corrupted screen for the rest of the jingle.
* The slider behavior looks a bit weird, to be verified (scene 1750)
* The slider behavior looks a bit weird, to be verified (scene 1750)
* Scene 2450: Chosing "walk" gives a "use" action
* Scene 2450: Chosing "walk" gives a "use" action