Difference between revisions of "Screenshots"

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{{Infobox Project Service Information|
{{Infobox Project Service Information|
url=http://scummvm.org/screenshots|
url=https://scummvm.org/screenshots|
purpose=Provide a repository of screen shots of supported games.|
purpose=Provide a repository of screen shots of supported games.|
maintainer=Eugene Sandulenko ([[User:Sev|Sev]])
maintainer=Eugene Sandulenko ([[User:Sev|Sev]])
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== Introduction ==
== Introduction ==


We try to have screenshots on our website for all games that we support. The purpose of this page is to describe how new screenshots are to be made to ensure uniform overall quality. In particular, what scaler you should use, how files should be named etc.
We try to have screenshots on our website for all games that we support. The purpose of this page is to describe how new screenshots are to be made to ensure uniform overall quality. . In particular, what scaler you should use, how files should be named etc.


For each game, we would like to have a small (say, between 2 and 5) number of screenshots which give users a good idea of what the game looks like to play. If the game is available in different languages or versions, it would also be nice to have a screenshot or two showing the differences of those versions.
For each game, we would like to have a small (say, between 2 and 5) number of screenshots which give users a good idea of what the game looks like to play. If the game is available in different languages or versions, it would also be nice to have a screenshot or two showing the differences of those versions.
Take a look at our existing [http://scummvm.org/screenshots/lec/monkey/ screenshots of The Secret of Monkey Island] as an example.
Take a look at our existing [https://scummvm.org/screenshots/lec/monkey/ screenshots of The Secret of Monkey Island] as an example.


== List of screenshots we need ==
== List of screenshots we need ==
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<!--'''All screenshots to date have been contributed. Thanks all'''-->
<!--'''All screenshots to date have been contributed. Thanks all'''-->
<!-- We have all screenshots. But if you still have some suggestions feel free to contact sev. -->
<!-- We have all screenshots. But if you still have some suggestions feel free to contact sev. -->
* [[Myst]]
* [[Hyperspace Delivery Boy!]]
* <strike>Myst Masterpiece Edition</strike>
* [[Mission Supernova]]
* [[The Neverhood]]
* [[The Neverhood]]
* [[Voyeur]]
* [[Voyeur]]
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* ScummVM settings
* ScummVM settings
** Pick an interesting scene to take the screenshot of.
** Pick an interesting scene to take the screenshot of.
** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be 640x480 image.
** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode and with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be a 640x480 image.
** 640x480 games should be run without scaler.
** 640x480 games should be run without a scaler.
** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.bmp inside the current directory.
** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.png inside the screenshot directory. The default location for screenshots depends on the OS. See the [https://github.com/scummvm/scummvm#90-screenshots-sdl-backend-only README.md] for details.
** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted.
** '''Make sure your screenshot is at least 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted.
** If the game runs at a different resolution (such as 512x384, or 800x600), use the normal mode (no scaling) and make sure your screenshot is at the original resolution.
** If the game runs at a different resolution (such as 512x384, or 800x600), use the normal mode (no scaling) and make sure your screenshot is at the original resolution.
* Screenshot file details.
* Screenshot file details.
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** The only supported file format is PNG with maximum compression.
** The only supported file format is PNG with maximum compression.
** Preferably run [http://optipng.sourceforge.net/ OptiPNG] and [http://advancemame.sourceforge.net/comp-readme.html advpng] after that. Use default parameters for OptiPNG and -4 parameter for advpng for best results. If you don't, we'll have to do it later.
** Preferably run [http://optipng.sourceforge.net/ OptiPNG] and [http://advancemame.sourceforge.net/comp-readme.html advpng] after that. Use default parameters for OptiPNG and -4 parameter for advpng for best results. If you don't, we'll have to do it later.
* File name is gametarget[-platform][-lang]-X-full.png where:
** File name is gametarget[-platform][-lang]-X-full.png where:
*** ''gametarget'' is the game target name, see our compatibility page for the full list
*** ''gametarget'' is the game target name, see our compatibility page for the full list
*** ''platform'' is an optional parameter for cases when you submit non-PC game version screenshots
*** ''platform'' is an optional parameter for cases when you submit non-PC game version screenshots
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** Create a .txt file containing the file names followed by full game name and optionally provide the platform name and language in parenthesis. For example "Indiana Jones and the Fate of Atlantis (Amiga German)"
** Create a .txt file containing the file names followed by full game name and optionally provide the platform name and language in parenthesis. For example "Indiana Jones and the Fate of Atlantis (Amiga German)"
*** There is no need to provide titles for every file if they're all the same. Use your discretion.
*** There is no need to provide titles for every file if they're all the same. Use your discretion.
* If possible, use the mkthumb.sh script to produce thumbnail versions of your screenshots. If you don't have it or can't use it, then save in interlaced JPEG scaled down to 256 pixel width with quality 0.33 (or higher, watch for the compression artifacts). Optionally you can commit/submit only PNG and TXT and we will create the thumbnails for you.
* Thumbnail file details.
** Currently, thumbnails that correspond to the PNG screenshots have to be created manually.
** This is done using [https://imagemagick.org/script/convert.php ImageMagick's ''convert'' command line tool].
** There should be a mkthumb.sh script available in the scummvm-web repository, which includes the required ''convert'' command call and which you could run as:<br /><code>./mkthumb.sh gametarget[-platform][-lang]-X</code>
** The above command assumes there is a screenshot file (PNG) named ''gametarget[-platform][-lang]-X-full.png'' in the same folder. See above for valid values for each part of the name.
** Alternatively, and assuming you have the ImageMagick package installed (tested with ImageMagick 7.0.9-17) you could directly run the command:<br /><code>convert gametarget[-platform][-lang]-X-full.png -interlace line -quality 66 -thumbnail 256 gametarget[-platform][-lang]-X.jpg</code>


== How to make game icon ==
== How to make game icon ==
On [http://scummvm.org/screenshots/ screenshots page] you may see the set of nice 'headshots' used for the games. If you are submitting screenshots for a new game, you may help with creating the icon too.
On [https://scummvm.org/screenshots/ screenshots page] you may see the set of nice 'headshots' used for the games. If you are submitting screenshots for a new game, you may help with creating the icon too.


'''Don'ts:'''
'''Don'ts:'''
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== How to submit screenshots ==
== How to submit screenshots ==


* If you have write access to our web source [https://github.com/scummvm/scummvm-web.git repository], you can commit it directly to [https://github.com/scummvm/scummvm-web/tree/master/data/screenshots the relevant directory].
* If you have write access to our web source [https://github.com/scummvm/scummvm-web.git repository], you can commit it directly to [https://github.com/scummvm/scummvm-web/tree/master/public_html/data/screenshots the relevant directory].
* Alternatively, you can submit it via our [https://bugs.scummvm.org/ bug tracker].
* Alternatively, you can submit it via our [https://bugs.scummvm.org/ bug tracker].
** There is a restriction on 250kb per file. There are 2 options you can do:
** There is a restriction on 250kb per file. There are 2 options you can do:

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