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**'''Description:''' Implement a OpenGL (and OpenGL ES 1.1 compatible) Graphics Manager for use with a SDL backend, and another Manager without using SDL. | **'''Description:''' Implement a OpenGL (and OpenGL ES 1.1 compatible) Graphics Manager for use with a SDL backend, and another Manager without using SDL. | ||
**'''Time:''' June 28 – July 19 | **'''Time:''' June 28 – July 19 | ||
**'''Status:''' ''In progress'' - | **'''Status:''' ''In progress'' - Add options for switching between OpenGL manager and SDL manager | ||
**'''To do:''' | **'''To do:''' | ||
***<s>Design the base structure for a OpenGL graphics manager</s> | ***<s>Design the base structure for a OpenGL graphics manager</s> | ||
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***<s>Implement mouse surface</s> | ***<s>Implement mouse surface</s> | ||
***<s>Implement game surface</s> | ***<s>Implement game surface</s> | ||
***Implement OpenGL scalers for any aspect ratio (Still need to work on aspect ratio) | ***<s>Implement OpenGL scalers for any aspect ratio (Still need to work on aspect ratio)</s> | ||
***Add options for switching between OpenGL manager and SDL manager | |||
***Porting to OpenGL ES and testing | |||
***Code cleanup and documentation | ***Code cleanup and documentation | ||
*'''Implementation of new modular backend for other platform backends''' | *'''Implementation of new modular backend for other platform backends''' | ||
**'''Description:''' Refactor the actual ports for subclassing the ModularBackend class | **'''Description:''' Refactor the actual ports for subclassing the ModularBackend class | ||
**'''Time:''' July 19 – August 14 | **'''Time:''' July 19 – August 7 | ||
**'''Status:''' ''To do'' | |||
*'''Merge with trunk''' | |||
**'''Description:''' | |||
**'''Time:''' July 7 – August 14 | |||
**'''Status:''' ''To do'' | **'''Status:''' ''To do'' |
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