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(/* If a toggle is added for opening/closing the console window (showing all previous output), users will be dumped back to the desktop. And jumping back into ScummVM can result in further issues, of screen going out of sync or crash, with poor displa) |
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:: And how do we handle mass adding of games? which usually provides too much output for GUI display, and is more frequently used now. [[User:Kirben|Kirben]] 13:40, 26 October 2010 (UTC) | :: And how do we handle mass adding of games? which usually provides too much output for GUI display, and is more frequently used now. [[User:Kirben|Kirben]] 13:40, 26 October 2010 (UTC) | ||
::: Quite easily, we could have a graphical display to the mass add detection screen of how many games were not found (e.g. "Not recognized: 2"). The user can then consult the log file, where he can find the full paths of the aforementioned games, along with their MD5 checksums --[[User:Md5|Md5]] 13:53, 26 October 2010 (UTC) | ::: Quite easily, we could have a graphical display to the mass add detection screen of how many games were not found (e.g. "Not recognized: 2"). The user can then consult the log file, where he can find the full paths of the aforementioned games, along with their MD5 checksums --[[User:Md5|Md5]] 13:53, 26 October 2010 (UTC) | ||
:: You need to think a bit more outside the box. We don't have to (and in fact, most definitely should not) turn every warning directly into a dialog one-to-one. It's not hard to come up with several ways to design a mass add dialog that provides all this information, and more, in a concise fashion to the user. For that matter, though, I am not sure what console output from the mass detection you would want to see in the GUI... reports about partial matches that hint at a directory that might contain an incomplete game? --[[User:Fingolfin|Fingolfin]] 21:01, 26 October 2010 (UTC) | |||
==== Users need to restart ScummVM, to get more feedback on non-critical issues, and might not even be able to reproduce the bug/issue. ==== | ==== Users need to restart ScummVM, to get more feedback on non-critical issues, and might not even be able to reproduce the bug/issue. ==== |
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