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We try to have screenshots on our website for all games that we support. The purpose of this page is to describe how new screenshots are to be made to ensure uniform overall quality. In particular, what scaler you should use, how files should be named etc. | We try to have screenshots on our website for all games that we support. The purpose of this page is to describe how new screenshots are to be made to ensure uniform overall quality. In particular, what scaler you should use, how files should be named etc. | ||
For each game, we would like to have a small (say, between 2 and 5) number of screenshots which give users a good idea of what the game looks like to play. If the game is available in different languages or versions, it would also be nice to have a screenshot or two showing the differences of those versions. | |||
Take a look at our existing [http://scummvm.org/screenshots/lec/monkey/ screenshots of The Secret of Monkey Island] as an example. | |||
== List of screenshots we need == | == List of screenshots we need == | ||
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<!--'''All screenshots to date have been contributed. Thanks all'''--> | <!--'''All screenshots to date have been contributed. Thanks all'''--> | ||
<!-- We have all screenshots. But if you still have some suggestions feel free to contact sev. --> | <!-- We have all screenshots. But if you still have some suggestions feel free to contact sev. --> | ||
* [[Myst]] | |||
* | * <strike>Myst Masterpiece Edition</strike> | ||
* [[ | * [[The Neverhood]] | ||
* [[ | * [[Voyeur]] | ||
* [[ | * [[Wintermute/Games | Wintermute Games]] | ||
== List of game category icons we need == | == List of game category icons we need == | ||
* Playtoons series | * Playtoons series | ||
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** Pick an interesting scene to take the screenshot of. | ** Pick an interesting scene to take the screenshot of. | ||
** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be 640x480 image. | ** 320x200 games should be run with '''HQ2x''' (Ctrl+Alt+3) mode with '''aspect correction''' (Ctrl+Alt+a) mode on. I.e. it should be 640x480 image. | ||
** 640x480 games should be run | ** 640x480 games should be run without scaler. | ||
** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.bmp inside the current directory. | ** On platforms which use the SDL backend (Win32 and *nix included) Alt+S creates a screenshot file called scummvmXXXXX.bmp inside the current directory. | ||
** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted. | ** '''Make sure your screenshot is 640x480 and was made with HQ2x scaler (if originally 320x200).''' Otherwise it won't be accepted. | ||
** If the game runs at a different resolution (such as 512x384, or 800x600), use the normal mode (no scaling) and make sure your screenshot is at the original resolution. | |||
* Screenshot file details. | * Screenshot file details. | ||
** Screenshots should not contain any window decorations. | ** Screenshots should not contain any window decorations. | ||
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== How to make game icon == | == How to make game icon == | ||
On [http://scummvm.org/screenshots/ screenshots page] you may see set of nice 'headshots' used for the games. If you are submitting screenshots for new game, you may help with creating the icon too. | On [http://scummvm.org/screenshots/ screenshots page] you may see the set of nice 'headshots' used for the games. If you are submitting screenshots for a new game, you may help with creating the icon too. | ||
'''Don'ts:''' | |||
# Use an image that has been scaled up with a filter | |||
# Avoid scaling down unless absolutely necessary, if you do scale down, always scale proportionally and try both Nearest Neighbor or Lancoze to see what looks better | |||
# Keep shadows. Shadows will be done dynamically in CSS. | |||
'''Dos:''' | |||
# Start with our icon [https://www.scummvm.org/images/icons/frame.png template] to frame your icon. The image should be centered on the white dot and never flow outside the black rectangle. | |||
# Be creative | |||
# Pick a distinguishable image from the game or series. Either a sprite of the main character, a portrait, or a recognizable item/icon from the game | |||
# Scale up as needed. Only scale up in 2x increments using Nearest Neighbor to preserve pixel art | |||
# Have sprites and portraits face to the right | |||
# Erase necessary pixels around the object | |||
# Save the result as PNG | |||
== How to submit screenshots == | == How to submit screenshots == | ||
* If you have write access to | * If you have write access to our web source [https://github.com/scummvm/scummvm-web.git repository], you can commit it directly to [https://github.com/scummvm/scummvm-web/tree/master/data/screenshots the relevant directory]. | ||
* Alternatively, you can submit it via our [ | * Alternatively, you can submit it via our [http://sourceforge.net/p/scummvm/patches/ patch tracker]. | ||
** There is a restriction on 250kb per file. There are 2 options you can do: | ** There is a restriction on 250kb per file. There are 2 options you can do: | ||
**# Submit several files (you may add them one by one) | **# Submit several files (you may add them one by one) | ||
**# Upload somewhere in one archive and provide link in the bugreport | **# Upload somewhere in one archive and provide link in the bugreport | ||
* If you didn't perform some actions with the screenshot file, for example if you didn't compress it or were unable to produce thumbnails, please mark your submission accordingly. | * If you didn't perform some actions with the screenshot file, for example if you didn't compress it or were unable to produce thumbnails, please mark your submission accordingly. |