Difference between revisions of "SCI/Debug Modes"

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6 bytes added ,  19:37, 14 December 2011
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(→‎"Traditional" method: + Phantasmagoria)
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Since the SCI1 internal debugger is pretty much the same as the one found in the SCI0 games, refer to chapter 4.1 on its usage. Currently, the following SCI1 games with an internal debugger are known:
Since the SCI1 internal debugger is pretty much the same as the one found in the SCI0 games, refer to chapter 4.1 on its usage. Currently, the following SCI1 games with an internal debugger are known:


Jones in the Fast Lane (both CGA/EGA/Tandy and VGA disk releases)
* Jones in the Fast Lane (both CGA/EGA/Tandy and VGA disk releases)
Jones in the Fast Lane (CD-ROM version, only the SCIDHV executable)
* Jones in the Fast Lane (CD-ROM version, only the SCIDHV executable)
Mixed-Up Mother Goose (1990 CD-ROM version)
* Mixed-Up Mother Goose (1990 CD-ROM version)


Sometimes an interpreter can be swapped with another one, to use within other games, but often the games get too buggy to play. As of yet, trail-and-error is the key here.
Sometimes an interpreter can be swapped with another one, to use within other games, but often the games get too buggy to play. As of yet, trail-and-error is the key here.
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