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(updating with BACKSTAGE/TESTER and adding back in AGIv0 info for consistency with Sierra Game Versions) |
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Thanks to Omer Mor, Lars Skovlund & Kelmer for their valuable information. | Thanks to Omer Mor, Lars Skovlund & Kelmer for their valuable information. | ||
=== Intro === | |||
This FAQ will explain the several debug modes found in Sierra On-Line adventure games. | This FAQ will explain the several debug modes found in Sierra On-Line adventure games. | ||
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AGIv0 is an old and uncommon interpreter with no known debug mode. The only | AGIv0 is an old and uncommon interpreter with no known debug mode. The only | ||
game using it is the self-booting first versions of King's Quest. AGIv1 is also | game using it is the self-booting first versions of King's Quest. AGIv1 is also | ||
an old and uncommon interpreter. The only games using | an old and uncommon interpreter. The only games using it are the | ||
self-booting first versions of King's Quest, King's Quest 2 and The Black Cauldron, which | self-booting first versions of King's Quest, King's Quest 2 and The Black Cauldron, which | ||
are rare and hardly used nowadays. However, the AGIv1 games do have a debug | are rare and hardly used nowadays. However, the AGIv1 games do have a debug |
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