Difference between revisions of "AGI/Debug Modes"

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3 bytes removed ,  13:11, 18 December 2011
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fixing intro
(updating with BACKSTAGE/TESTER and adding back in AGIv0 info for consistency with Sierra Game Versions)
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  Thanks to Omer Mor, Lars Skovlund & Kelmer for their valuable information.
  Thanks to Omer Mor, Lars Skovlund & Kelmer for their valuable information.


=== Intro ===
=== Intro ===


This FAQ will explain the several debug modes found in Sierra On-Line adventure games.
This FAQ will explain the several debug modes found in Sierra On-Line adventure games.
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  AGIv0 is an old and uncommon interpreter with no known debug mode.  The only  
  AGIv0 is an old and uncommon interpreter with no known debug mode.  The only  
  game using it is the self-booting first versions of King's Quest. AGIv1 is also
  game using it is the self-booting first versions of King's Quest. AGIv1 is also
  an old and uncommon interpreter. The only games using them are the
  an old and uncommon interpreter. The only games using it are the
  self-booting first versions of King's Quest, King's Quest 2 and The Black Cauldron, which
  self-booting first versions of King's Quest, King's Quest 2 and The Black Cauldron, which
  are rare and hardly used nowadays. However, the AGIv1 games do have a debug
  are rare and hardly used nowadays. However, the AGIv1 games do have a debug
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