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===The Benefits:=== | ===The Benefits:=== | ||
This would allow to run most of the 2D games using Wintermute Engine, all of them on a longer term. | - This would allow to run most of the 2D games using Wintermute Engine, all of them on a longer term. | ||
There are currently more than 30 games targetted, some are described [http://res.dead-code.org/doku.php/games:start in Wintermute Engine documentation], and the others may be found [http://forum.dead-code.org/index.php?board=2.0 in the forum]. | There are currently more than 30 games targetted, some are described [http://res.dead-code.org/doku.php/games:start in Wintermute Engine documentation], and the others may be found [http://forum.dead-code.org/index.php?board=2.0 in the forum]. | ||
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And so many more... | And so many more... | ||
Thanks to this Engine, users could also directly develop 2D games (thanks to the free Wintermute Engine SDK) that would run in ScummVM, which is a regular request we receive. | - Thanks to this Engine, users could also directly develop 2D games (thanks to the free Wintermute Engine SDK) that would run in ScummVM, which is a regular request we receive. | ||
- Compared to the current WME Lite engine, an integration in ScummVM would provide: | |||
* free sound support | |||
* enhanced portability (it currently only works on iOS, MacOS and Windows) | |||
* video support and sprite manipulations | |||
===Required Skills:=== | ===Required Skills:=== |