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support=Since ScummVM 0.2.0| | support=Since ScummVM 0.2.0| | ||
purchase=No| | purchase=No| | ||
resolution=320x200, 16 colors (original | resolution=320x200, 16 colors (original)<br>or 256 colors (later versions) | ||
}} | }} | ||
'''Loom''' was the fourth game to use the [[SCUMM]] scripting language. The game follows Bobbin Threadbare as he learns how to use his magical powers through his distaff and as he eventually saves the world from the Lord of Chaos, who was unraveling the Loom (the source of power for the members of the weaver's guild). | '''Loom''' was the fourth game to use the [[SCUMM]] scripting language. The game follows Bobbin Threadbare as he learns how to use his magical powers through his distaff and as he eventually saves the world from the Lord of Chaos, who was unraveling the Loom (the source of power for the members of the weaver's guild). | ||
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The DOS floppy EGA version contained only 16 colors. | The DOS floppy EGA version contained only 16 colors. | ||
==External links== | ==External links== | ||
*[http://en.wikipedia.org/wiki/Loom_(video_game) Wikipedia article on Loom] | *[http://en.wikipedia.org/wiki/Loom_(video_game) Wikipedia article on Loom] | ||
[[Category:Supported Games]] | [[Category:Supported Games]] | ||
[[Category:SCUMM Games]] | [[Category:SCUMM Games]] |
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