2,051
edits
(pegasus is now in-tree) |
(→Fixed in ScummVM: fixed prehistorical recall bug) |
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* General: When pressing the recall button of the Pegasus BioChip, it does not highlight. | * General: When pressing the recall button of the Pegasus BioChip, it does not highlight. | ||
* Mars: Attempting to use the pause menu to load the game during the canyon chase or space chase will segfault (it tries to make a continue point, which accesses the interface which was destroyed upon entering the sequence). When running on Mac OS 9 or lower, this causes the whole OS to crash and potentially cause damage to your system. '''''Do not attempt to try this on your Mac!''''' | * Mars: Attempting to use the pause menu to load the game during the canyon chase or space chase will segfault (it tries to make a continue point, which accesses the interface which was destroyed upon entering the sequence). When running on Mac OS 9 or lower, this causes the whole OS to crash and potentially cause damage to your system. '''''Do not attempt to try this on your Mac!''''' | ||
* Prehistoric: Recalling to the TSA without having the historical log would cause the player to skip over several puzzles and just start going to Mars/Norad/WSC. | |||
=== Not Fixed in ScummVM === | === Not Fixed in ScummVM === |
edits