Difference between revisions of "Pegasus"

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79 bytes added ,  03:14, 21 September 2012
→‎Fixed in ScummVM: Add Ares scoring bug
(→‎Fixed in ScummVM: fixed prehistorical recall bug)
(→‎Fixed in ScummVM: Add Ares scoring bug)
Line 35: Line 35:
* Mars: Attempting to use the pause menu to load the game during the canyon chase or space chase will segfault (it tries to make a continue point, which accesses the interface which was destroyed upon entering the sequence). When running on Mac OS 9 or lower, this causes the whole OS to crash and potentially cause damage to your system. '''''Do not attempt to try this on your Mac!'''''
* Mars: Attempting to use the pause menu to load the game during the canyon chase or space chase will segfault (it tries to make a continue point, which accesses the interface which was destroyed upon entering the sequence). When running on Mac OS 9 or lower, this causes the whole OS to crash and potentially cause damage to your system. '''''Do not attempt to try this on your Mac!'''''
* Prehistoric: Recalling to the TSA without having the historical log would cause the player to skip over several puzzles and just start going to Mars/Norad/WSC.
* Prehistoric: Recalling to the TSA without having the historical log would cause the player to skip over several puzzles and just start going to Mars/Norad/WSC.
* Mars: Avoiding Ares outside of the shield generator doesn't give you points.


=== Not Fixed in ScummVM ===
=== Not Fixed in ScummVM ===
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