Difference between revisions of "GSoC Ideas"

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=== Sources for other ideas ===
=== Sources for other ideas ===


Technical contacts: Our IRC channel (#residualvm on freenode.net), our mailing list, or contact [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]]
Technical contacts: ResidualVM IRC channel (#residualvm on freenode.net), our mailing list, or contact [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]]


One good place to start if you're looking for new ideas would be our [http://wiki.residualvm.org/index.php/TODO ResidualVM TODO] page.
One good place to start if you're looking for new ideas would be our [http://wiki.residualvm.org/index.php/TODO ResidualVM TODO] page.
Be sure to talk to us before thinking too much about any idea on this list, as many things are likely to be outdated or simply wrong.
Be sure to talk to us before thinking too much about any idea on this list, as many things are likely to be outdated or simply wrong.
=== New game engines ===
Technical contacts: ResidualVM IRC channel (#residualvm on freenode.net), our mailing list, or contact [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]]
If you already have reverse engineering experience, you could consider working on one of the external in-development game engines, or even on support for a new game. However, doing this kind of work is very difficult and time-consuming - you would have to convince us that you have the necessary skills to actually be sufficiently productive, probably by demonstrating some actual progress first.

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