1,123
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(→SCI21 (late): RAMA is a demo version (verified by snover)) |
(added apple iigs agi interpreter versions) |
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AGI3 introduced dynamic priority bands, settable by game scripts. First version of AGI3 (3.002.086) had broken support for it. KQ4 requires this broken support, otherwise some priority issues occur. | AGI3 introduced dynamic priority bands, settable by game scripts. First version of AGI3 (3.002.086) had broken support for it. KQ4 requires this broken support, otherwise some priority issues occur. | ||
== AGI on Apple IIgs == | |||
{|border="1" cellspacing="0" cellpadding="5" width=75% class="sortable" | |||
|- style="background:#efefef" | |||
|Interpreter Version||Game||Game Version||Date||Kernel-Calls | |||
|- | |||
|1.02||[[Space Quest|Space Quest Chapter I]]||2.01||||170 | |||
|- | |||
|1.003||[[Leisure Suit Larry]]||1.0E|||| | |||
|- | |||
|1.006||[[King's Quest]]||?|||| | |||
|- | |||
|1.007||[[Police Quest]]||2.0B|||| | |||
|- | |||
|1.013||[[Mixed-Up Mother Goose]]||2.0A|||| | |||
|- | |||
|1.013||[[King's Quest II]]||2.0A|||| | |||
|- | |||
|1.014||[[Space Quest II]]||2.0A/2.0D?|||| | |||
|- | |||
|1.014||[[King's Quest III]]||2.0A|||| | |||
|- | |||
|2.006||[[King's Quest IV]]||unknown|||| | |||
|- | |||
|3.001||[[The Black Cauldron]]||unknown|||| | |||
|- | |||
|3.003||[[Gold Rush|Gold Rush!]]||2.01|||| | |||
|- | |||
|} | |||
= SCI Games = | = SCI Games = |
edits