Difference between revisions of "Summer of Code/Application/2016"

Jump to navigation Jump to search
Line 44: Line 44:


=== Long Description of the Organization (2000 char) ===
=== Long Description of the Organization (2000 char) ===
Since 2014, ScummVM acts as a GSoC umbrella for game preservation projects, such as its sister project, ResidualVM. The purpose is only to replace the game executable, not to enhance the game assets.
Since 2014, ScummVM acts as a GSoC umbrella for game preservation projects, such as its sister project, ResidualVM. The purpose is only to replace the game executable, not to enhance or replace the game assets.


ScummVM is a collection of game engines for playing classic graphical point-and-click adventure games on modern hardware.
ScummVM is a collection of game engines for playing classic graphical point-and-click adventure games on modern hardware.


ResidualVM is a sister project of ScummVM and was created in 2003. ResidualVM shares large blocks of common code with ScummVM, some developers and even a mentor.
ResidualVM is a sister project of ScummVM and was created in 2003. ResidualVM shares large blocks of common code with ScummVM, some developers and even a mentor.
RogueVM is another sister project of ScummVM and was created this year. It shares the common code with ScummVM, as well as some developers and mentors.


- ScummVM supports classic 2D adventure games such as Monkey Island, Simon the Sorcerer, Space Quest, and many more. To this end, the Virtual Machines (called Engines) are complete reimplementations in C++ of the engines used in the original games. The number of engines is constantly growing thanks to a very agile and diversified development team and ScummVM is able to run more than 200 games. The VM approach followed by ScummVM results in efficient code, which has been ported to numerous Operating Systems (over 30). ScummVM has a highly productive team of about 45 currently active developers (out of an all-time pool of over 110), working together on a codebase of 2,400,000 lines of code. In addition ScummVM has many non-developer contributors, and a huge and highly active community.  
- ScummVM supports classic 2D adventure games such as Monkey Island, Simon the Sorcerer, Space Quest, and many more. To this end, the Virtual Machines (called Engines) are complete reimplementations in C++ of the engines used in the original games. The number of engines is constantly growing thanks to a very agile and diversified development team and ScummVM is able to run more than 200 games. The VM approach followed by ScummVM results in efficient code, which has been ported to numerous Operating Systems (over 30). ScummVM has a highly productive team of about 45 currently active developers (out of an all-time pool of over 110), working together on a codebase of 2,400,000 lines of code. In addition ScummVM has many non-developer contributors, and a huge and highly active community.  

Navigation menu