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Strangerke (talk | contribs) (Add Dungeon Master) |
Strangerke (talk | contribs) (Add "Bring your own Adventure or RPG") |
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The purpose of the task is to port Dungeon Master's engine and implement it on top of ScummVM's Osystem framework and to make sure it also have a good support of fan's MOD. | The purpose of the task is to port Dungeon Master's engine and implement it on top of ScummVM's Osystem framework and to make sure it also have a good support of fan's MOD. | ||
=== Bring your own Adventure or RPG === | |||
Technical contacts: Talk to us on IRC, or send us an email. | |||
Difficulty: Hard. You'll need good knowledge of C++, as well as knowledge of (reading) assembly. | |||
Our project consists of re-implementations of classic games, and we have listed | |||
a number of potential new game engines that you could work on here on our ideas | |||
page. However, you may have a classic 2D Adventure game or Role Playing Game | |||
(RPG) you are interested in yourself that is suitable for ScummVM that you | |||
would like to reverse engineer and re-implement. If so, great! | |||
Adding a completely new game engine is not easy, and you will have to convince | |||
us that you are aware of the challenges involved, that the game you are | |||
interested in is feasible, and that you have the necessary skills. Preferably, | |||
you will already have done some preliminary investigation, into for example | |||
data file formats, disassembly, etc. | |||
Please come talk to us to see if we have a mentor who would be interested in | |||
working with you on such a game. We'd be happy to help out. | |||
== Infrastructure Tasks == | == Infrastructure Tasks == |