Difference between revisions of "Summer of Code/GSoC Ideas 2016"

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Add "Bring your own Adventure or RPG"
(Add Dungeon Master)
(Add "Bring your own Adventure or RPG")
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The purpose of the task is to port Dungeon Master's engine and implement it on top of ScummVM's Osystem framework and to make sure it also have a good support of fan's MOD.
The purpose of the task is to port Dungeon Master's engine and implement it on top of ScummVM's Osystem framework and to make sure it also have a good support of fan's MOD.
=== Bring your own Adventure or RPG ===
Technical contacts: Talk to us on IRC, or send us an email.
Difficulty: Hard. You'll need good knowledge of C++, as well as knowledge of (reading) assembly.
Our project consists of re-implementations of classic games, and we have listed
a number of potential new game engines that you could work on here on our ideas
page. However, you may have a classic 2D Adventure game or Role Playing Game
(RPG) you are interested in yourself that is suitable for ScummVM that you
would like to reverse engineer and re-implement. If so, great!
Adding a completely new game engine is not easy, and you will have to convince
us that you are aware of the challenges involved, that the game you are
interested in is feasible, and that you have the necessary skills. Preferably,
you will already have done some preliminary investigation, into for example
data file formats, disassembly, etc.
Please come talk to us to see if we have a mentor who would be interested in
working with you on such a game. We'd be happy to help out.


== Infrastructure Tasks ==
== Infrastructure Tasks ==

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