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m (Link fixes, removed note about 3D models, as ScummVM now includes 3D accelerated engines.) |
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developer=[[User:dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]], <br>[[User:eriktorbjorn|eriktorbjorn]], [[User:joostp|joostp]], [[User:md5|md5]]| | developer=[[User:dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]], <br>[[User:eriktorbjorn|eriktorbjorn]], [[User:joostp|joostp]], [[User:md5|md5]]| | ||
companies=[[Psygnosis]]| | companies=[[Psygnosis]]| | ||
usedBy=[[Discworld | usedBy=[[Discworld]],<br />[[Discworld II: Missing Presumed...!?]]| | ||
dateAdded=July 22, 2008| | dateAdded=July 22, 2008| | ||
release=1.0.0rc1| | release=1.0.0rc1| | ||
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== About == | == About == | ||
The Tinsel engine is a scripting engine developed by Teeny Weeny Games | The Tinsel engine is a scripting engine developed by [[Perfect Entertainment|Perfect 10 Productions/Teeny Weeny Games]] for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett. | ||
TODO: Expand/correct explanation about Tinsel / Glitter | TODO: Expand/correct explanation about Tinsel / Glitter | ||
== Status == | == Status == | ||
* Discworld | * Discworld is completable | ||
* Discworld | * Discworld II: Missing Presumed...!? is completable | ||
* Discworld Noir is unsupported | * Discworld Noir is unsupported | ||
== Resources == | == Resources == | ||
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== Music Enhancement == | == Music Enhancement == | ||
The [ | The [https://www.jameswoodcock.co.uk/?page_id=54 ScummVM Music Enhancement Project] has worked on the music for Discworld, i.e. the first game.<br /> | ||
[ | [https://www.jameswoodcock.co.uk/?p=796 Permission] has been given to release this soundtrack.<br /> | ||
As of 27 Dec 2007, the full soundtrack is [ | As of 27 Dec 2007, the full soundtrack is [https://www.jameswoodcock.co.uk/?p=1139 available for download here]. | ||
== Possible Future Discworld Freeware Release == | == Possible Future Discworld Freeware Release == | ||
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br> | In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br /> | ||
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br> | However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br /> | ||
When this happens, the project will make a announcement in the usual manner i.e. website news item. | When this happens, the project will make a announcement in the usual manner i.e. website news item. | ||
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