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== | ==Notes== | ||
* | * Various games from 2.5 onwards are completable. | ||
* Because many games fool around with volume settings, in-game volume controls are separate from the ScummVM volume controls, but will respect them. Thus, even if your in-game music volume slider is at maximum, if your ScummVM music volume slider is low, the music won't be loud. | |||
==TODO== | ==TODO== | ||
* | * Finishing implementing and testing the various plugins needed by the games. Of the remaining, ags_lua is low priority because it was only ever used by a single game. | ||
* Some graphics rendering is still stubbed | * Some graphics rendering is still stubbed. Need to find places where it's actually used in any games, so it can be properly implemented and tested. | ||
* Testing various games to identify and fix any missing functionality or incorrect implementation. | * Testing various games to identify and fix any missing functionality or incorrect implementation. | ||
==External Links== | ==External Links== | ||
* [https://github.com/fuzzie/scummvm/tree/ags Fuzzie's WIP AGS engine] (outdated, for reference only) | * [https://github.com/fuzzie/scummvm/tree/ags Fuzzie's WIP AGS engine] (outdated, for reference only) | ||
* [https://github.com/adventuregamestudio/scummvm/tree/ags AdventureGameStudio's own WIP engine in ScummVM git fork] | * [https://github.com/adventuregamestudio/scummvm/tree/ags AdventureGameStudio's own WIP engine in ScummVM git fork] (outdated fork of Fuzzie's work, for reference only) | ||
* [https://www.adventuregamestudio.co.uk/site/games/ AdventureGameStudio's game database] | |||
[[Category:Engines]] | [[Category:Engines]] |
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