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(Engine was included in 1.8.0 release) |
(John_doe, typos.) |
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{{EngineDescription| | {{EngineDescription | ||
|name=access | |||
|developer=[[User:Dreammaster|dreammaster]], [[User:Strangerke|strangerke]], [[User:John_doe|John_doe]] | |||
|companies=[[Access Software]],<br />[[Flashpoint Productions]],<br />[[Vicarious Visions]] | |||
|usedBy=[[Martian Memorandum]],<br />[[Amazon: Guardians of Eden]],<br />[[Noctropolis]],<br />[[Synnergist]] | |||
|dateAdded=Dec 19, 2014 | |||
|release=1.8.0 | |||
}} | }} | ||
The Access engine was used by Access Software for several of their earlier games, as well as sold on for use in several other games from other companies. | |||
The Access engine was used | |||
==Games supported== | ==Games supported== | ||
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==TODO== | ==TODO== | ||
* Add a player for the music format used by AGoE demo | * Add a player for the music format used by AGoE demo | ||
* Implement proper sound | * Implement proper sound queuing | ||
* Add more titles | * Add more titles | ||
==External links== | |||
* [https://www.mobygames.com/game/dos/noctropolis MobyGames entry for Noctropolis] | |||
[[Category:Engines]] |
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