Difference between revisions of "Access"

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12 bytes removed ,  22:00, 28 April 2021
John_doe, typos.
(Engine was included in 1.8.0 release)
(John_doe, typos.)
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{{EngineDescription|
{{EngineDescription
name=access|
|name=access
        developer=[[User:dreammaster|dreammaster]], [[User:Strangerke|strangerke]], [[User:johndoe|johndoe]]|
|developer=[[User:Dreammaster|dreammaster]], [[User:Strangerke|strangerke]], [[User:John_doe|John_doe]]
companies=[[Access Software]],<br />[[Flashpoint Productions]],<br />[[Vicarious Visions]]|
|companies=[[Access Software]],<br />[[Flashpoint Productions]],<br />[[Vicarious Visions]]
usedBy=[[Martian Memorandum]],<br />[[Amazon: Guardians of Eden]],<br />[[Noctropolis]],<br />[[Synnergist]]|
|usedBy=[[Martian Memorandum]],<br />[[Amazon: Guardians of Eden]],<br />[[Noctropolis]],<br />[[Synnergist]]
dateAdded=Dec 19, 2014|
|dateAdded=Dec 19, 2014
release=1.8.0
|release=1.8.0
}}
}}


==External Links==
The Access engine was used by Access Software for several of their earlier games, as well as sold on for use in several other games from other companies.
* [http://www.mobygames.com/game/dos/noctropolis Mobygames page on Noctropolis]
 
The Access engine was used by by Access Software for several of their earlier games, as well as sold on for use in several other games from other companies.
 
[[Category:Engines]]


==Games supported==
==Games supported==
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==TODO==
==TODO==
* Add a player for the music format used by AGoE demo
* Add a player for the music format used by AGoE demo
* Implement proper sound queueing
* Implement proper sound queuing
* Add more titles
* Add more titles
==External links==
* [https://www.mobygames.com/game/dos/noctropolis MobyGames entry for Noctropolis]
[[Category:Engines]]
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