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== Main ToDo items == | == Main ToDo items == | ||
=== | === Main missing Features === | ||
* Screenshots are missing for most of games | * Screenshots are missing for most of games | ||
* Missing features of original WME 1.x: | |||
** Sprite blending modes (are they still missing???) | |||
** Sprite alpha masks | |||
** Grayscale conversion for game saves thumbnails not yet implemented | |||
** Sound effects like SoundFXEcho are not implemented | |||
** Sound SetPosition - not implemented for playing sounds yet | |||
* Missing 3D games and OpenGL render features: | |||
** AdActor3DX::parseEffect D3DX effect are not implemented | |||
** setup3D fog not yet implemented | |||
** enableShadows/disableShadows not implemented yet | |||
** AdSceneGeometry::storeDrawingParams not yet implemented | |||
** scGetProperty/scSetProperty VideoSkipButton not implemented | |||
** takeScreenshot/saveScreenshot not yet implemented | |||
** onWindowChange/restore/setWindowed/windowedBlt not yet implemented | |||
** indicatorFlip/forcedFlip not yet implemented | |||
** drawRect not yet implemented | |||
** displayHalfTrans not yet implemented | |||
** putPixel/getPixel/comparePixel not yet implemented | |||
* Debugger & Compiler | |||
** Print & edit variables for cheating and for fun | |||
** Warp to scenes to reproduce some game-specific bugs faster | |||
* Implement script patches (like in SCI) for fixing original bugs (like, 1 1/2 Ritter slider) and accessing interesting dead code (like, debug screens and level editors bundled inside game packages) | |||
=== Features required for a few games only === | |||
* Non-English input is not supported | * Non-English input is not supported | ||
** Required for Russian version of Alpha Polaris | ** Required for Russian version of Alpha Polaris | ||
** Optional for Pole Chudes word guessing game in Russian | ** Optional for Pole Chudes word guessing game in Russian | ||
* Some [[Wintermute/Plugins|plugins]] are not implemened: | * Some [[Wintermute/Plugins|plugins]] are not implemened: | ||
** Standard plugins (however, there are no known games that use them) | ** Standard plugins (however, there are no known games that use them) | ||
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** Add SetGammaDefault() / RestoreGamma() methods for [[Oknytt]] | ** Add SetGammaDefault() / RestoreGamma() methods for [[Oknytt]] | ||
** Add a dozen of new methods for The Last Crown: Midnight Horror | ** Add a dozen of new methods for The Last Crown: Midnight Horror | ||
** Add a dozen of new methods for J.U.L.I.A.: Among the Stars and J.U.L.I.A.: Untold | ** Add a dozen of new methods for J.U.L.I.A.: Among the Stars and J.U.L.I.A.: Untold | ||
=== Known Issues and TODOs === | === Known Issues and TODOs === | ||
* Render issues: | * Render issues: | ||
** PSP: Pixel Format RGBA8888@4 is not supported | ** PSP: Pixel Format RGBA8888@4 is not supported {{Tracker|id=12585}} | ||
** WME3D: rendering does not support screen size change | ** WME3D: rendering does not support screen size change {{Tracker|id=12630}} | ||
** WME3D: rendering does not support overlays | ** WME3D: rendering does not support overlays {{Tracker|id=12631}} | ||
** Dirty rects are working wrong sometimes. Notable case: Helga Deep in Trouble - Graphic mistake {{Tracker|id=9683}} | ** Dirty rects are working wrong sometimes. Notable case: Helga Deep in Trouble - Graphic mistake {{Tracker|id=9683}} | ||
** WME: Engine doesn't use correct screenmode {{Tracker|id=11160}} | ** WME: Engine doesn't use correct screenmode {{Tracker|id=11160}} | ||
* Performance issues: | |||
** WME: 5MA - wasps animation is too slow {{Tracker|id=6649}} | |||
** Theora player issues {{Tracker|id=6500}} | |||
* Font issues: | * Font issues: | ||
** Last letter of text lines is missing sometimes. Notable case: 1 1/2 Ritter - Menu font problem {{Tracker|id=11007}} | ** Last letter of text lines is missing sometimes. Notable case: 1 1/2 Ritter - Menu font problem {{Tracker|id=11007}} | ||
** | ** Some persian fonts seems to be a bit cropped | ||
=== Legacy TODO List === | === Legacy TODO List === | ||
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==== Not Fixed ==== | ==== Not Fixed ==== | ||
* WME: Dirty Split - Dialog coming out of wrong character {{Tracker|id=6203}} | * WME: Dirty Split - Dialog coming out of wrong character {{Tracker|id=6203}} | ||
* WME: Some games are using same fonts for selected and normal text {{Tracker|id=11287}} | * WME: Some games are using same fonts for selected and normal text {{Tracker|id=11287}} | ||
* WME: The Kite - Overlapping bug {{Tracker|id=6721}} | |||
==== Fixed ==== | ==== Fixed ==== | ||
* WME: 1 1/2 Ritter - Graphical slider issues in sound options menu {{Tracker|id=6567}} | |||
* WME: Bickadoodle - Assertion on climbing the mountain {{Tracker|id=6594}} | * WME: Bickadoodle - Assertion on climbing the mountain {{Tracker|id=6594}} | ||
* WME: Rosemary - Sprite flaw on going upwards {{Tracker|id=6572}} | * WME: Rosemary - Sprite flaw on going upwards {{Tracker|id=6572}} | ||
* WME: Add save thumbnails to Corrosion {{Tracker|id=11032}} | * WME: Add save thumbnails to Corrosion {{Tracker|id=11032}} | ||
== Known Issues for specific 2D games == | == Known Issues for specific 2D games == | ||
=== Known Issues for | === Known Issues for 1/2 Ritter === | ||
* | * WME: 1 1/2 Ritter - Menu font problem {{Tracker|id=11007}} | ||
=== Known Issues for 5MA === | |||
* WME: 5MA - wasps animation is too slow {{Tracker|id=6649}} | |||
=== Known Issues for Carol Reed 4 - East Side Story === | |||
* wants "framd.ttf" | |||
=== Known Issues for FoxTail === | === Known Issues for FoxTail === | ||
* selection arrow in dialogues menus seems to be drawn a pixel off comparing to original game (need more testing with different FoxTail versions) | * selection arrow in dialogues menus seems to be drawn a pixel off comparing to original game (need more testing with different FoxTail versions) | ||
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* saveload progress bar is not drawn under overlay (I need to learn how to deal with dirtyrects to fix this) | * saveload progress bar is not drawn under overlay (I need to learn how to deal with dirtyrects to fix this) | ||
* savegame description encoding seems to be wrong for some reason for Russian (may be caused by changing encoding during the game) | * savegame description encoding seems to be wrong for some reason for Russian (may be caused by changing encoding during the game) | ||
* OpenGL render does not support dynamic lighting: `WARNING: BaseSurfaceOpenGL3D::getPixel not yet implemented!` | |||
=== Known Issues for Ghost in the Sheet === | |||
* WME: Ghost in the Sheet - Freeze of final cutscenes {{Tracker|id=6533}} | |||
=== Known Issues for Helga Deep in Trouble === | |||
* WME: Helga Deep in Trouble - Graphic mistake {{Tracker|id=9683}} | |||
=== Known Issues for J.U.L.I.A.: Among the Stars === | |||
* Some methods should be added for JULIA subengine | |||
=== Known Issues for J.U.L.I.A.: Untold === | |||
* It's unknown if level editor is accessible and working correctly | |||
=== Known Issues for Monday Starts on Saturnday & Golden Calf === | |||
* Temporary screenshot bmp is not generated at the right location | |||
* File.Copy is not implemented | |||
=== Known Issues for Rhiannon === | |||
* WME: Rhiannon - Animation freeze of the final outtro {{Tracker|id=6569}} | |||
* WME: Rhiannon - Animated background objects are pink blobs {{Tracker|id=11568}} | |||
=== Known Issues for Rosemary === | === Known Issues for Rosemary === | ||
* WME: Rosemary - Text glitch {{Tracker|id=6453}} | * WME: Rosemary - Text glitch {{Tracker|id=6453}} | ||
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* WME: Rosemary - Flickering images {{Tracker|id=6571}} | * WME: Rosemary - Flickering images {{Tracker|id=6571}} | ||
* WME: Rosemary - Font error {{Tracker|id=6573}} | * WME: Rosemary - Font error {{Tracker|id=6573}} | ||
=== Known Issues for Space Madness === | |||
* File.Copy() is not implemented, so extras wallpapers are not exported to saves folder from data.dcp | |||
=== Known Issues for | === Known Issues for The Kite === | ||
* WME: | * WME: The Kite - Script runtime errors {{Tracker|id=6722}} | ||
=== Known Issues for The Shine of a Star === | |||
=== Known Issues for | * WME: The Shine of a Star - Problems at shovel puzzle scene {{Tracker|id=9720}} | ||
* WME: | |||
=== Known Issues for Vsevolod === | === Known Issues for Vsevolod === | ||
* WME: Vsevolod (DEMO) - Assertion in Intro {{Tracker|id=6612}} | * WME: Vsevolod (DEMO) - Assertion in Intro {{Tracker|id=6612}} | ||
* WME: Vsevolod (DEMO) - Assertion on taking the dagger {{Tracker|id=6613}} | * WME: Vsevolod (DEMO) - Assertion on taking the dagger {{Tracker|id=6613}} | ||
=== Known Issues for White Chamber === | === Known Issues for White Chamber === | ||
* WME: white chamber - bot flickers when changing directions {{Tracker|id=6652}} | * WME: white chamber - bot flickers when changing directions {{Tracker|id=6652}} | ||
* WME: white chamber - slow scrolling {{Tracker|id=6653}} | * WME: white chamber - slow scrolling {{Tracker|id=6653}} | ||
== Known Issues for specific 2.5D games == | == Known Issues for specific 2.5D games == | ||
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=== Known Issues for Art of Murder 1: FBI Confidential === | === Known Issues for Art of Murder 1: FBI Confidential === | ||
* Directory.GetDirectories() is required | * Directory.GetDirectories() is required | ||
=== Known Issues for J.U.L.I.A. (original) === | |||
* Requires sprite-rotation for a puzzle | |||
=== Known Issues for The Last Crown: Midnight Horror === | === Known Issues for The Last Crown: Midnight Horror === |
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