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* Restored music from different releases: most of [http://vgmpf.com/Wiki/index.php/Freescape_games|the Freescape game releases do not feature any music at all] (e.g. the DOS releases). Our implementation will allow, if the user owns more than one release, to replay the music from one release using other one. It will also allow to include restored music in the future. | * Restored music from different releases: most of [http://vgmpf.com/Wiki/index.php/Freescape_games|the Freescape game releases do not feature any music at all] (e.g. the DOS releases). Our implementation will allow, if the user owns more than one release, to replay the music from one release using other one. It will also allow to include restored music in the future. | ||
== Roadmap == | |||
The Freescape technology evolved from 1987 to around 1992. Our engine will evolve following supporting the following games/releases: | |||
1. Driller DOS (EGA), Amiga and AtariST releases | |||
2. Additional Driller releases: DOS (CGA, Tandy, Hercules), C64, AmstradCPC and ZX Spectrum | |||
3. Dark Side | |||
4. Total Eclipse / Total Eclipse II | |||
5. Castle Master / Castle Master II: The Crypt | |||
6. 3D Construction Kit demo game and other games | |||
7. 3D Construction Kit 2.0 demo game and other games | |||
Re-implementing the 3D Construction Kit itself (the program used to create games) is outside the scope of this project. ScummVM will only allow to play games already released, not create new ones. | |||
==External links== | ==External links== | ||
* [https://en.wikipedia.org/wiki/Freescape Freescape article on Wikipedia] | * [https://en.wikipedia.org/wiki/Freescape Freescape article on Wikipedia] |
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