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Syberia uses different engines depending on the platform. Most platforms use the '''Virtools''' engine, created '''Dassault Systèmes'''. However, the macOS and DS versions use an engine known as the '''[[Tetraedge]]''' Engine - from [https://www.ign.com/articles/2008/12/22/syberia-review Tetraedge games]. | Syberia uses different engines depending on the platform. Most platforms use the '''Virtools''' engine, created '''Dassault Systèmes'''. However, the macOS and DS versions use an engine known as the '''[[Tetraedge]]''' Engine - from [https://www.ign.com/articles/2008/12/22/syberia-review Tetraedge games]. | ||
The '''Tetraedge''' engine uses common data formats like ogg, png, and lua. It was also used for the macOS releases of [[Amerzone]] and [[Syberia | The '''Tetraedge''' engine uses common data formats like ogg, png, and lua. It was also used for the macOS releases of [[Amerzone]] and [[Syberia II]]. | ||
==External links== | ==External links== |
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