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Thunderforge (talk | contribs) (→Engine: Moving wikilinks) |
(Update that iOS is partly supported) |
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==Engine== | ==Engine== | ||
Syberia uses different engines depending on the platform. The original Windows game uses the '''[[Virtools]]''' engine, created '''Dassault Systèmes'''. However, the macOS and DS versions use an engine known as the '''[[Tetraedge]]''' Engine - from [https://www.ign.com/articles/2008/12/22/syberia-review Tetraedge games]. | Syberia uses different engines depending on the platform. The original Windows game uses the '''[[Virtools]]''' engine, created '''Dassault Systèmes'''. However, the macOS, iOS, Android and DS versions use an engine known as the '''[[Tetraedge]]''' Engine - from [https://www.ign.com/articles/2008/12/22/syberia-review Tetraedge games]. | ||
The '''Tetraedge''' engine uses common data formats like ogg, png, and lua. It was also used for the macOS releases of [[Amerzone]] and [[Syberia II]]. | The '''Tetraedge''' engine uses common data formats like ogg, png, and lua. It was also used for the macOS releases of [[Amerzone]] and [[Syberia II]]. | ||
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|iOS | |iOS | ||
|Tetraedge | |Tetraedge | ||
| | |Partly | ||
|- | |- | ||
|macOS | |macOS |
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