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We are working to support other Castle Master releases in other platforms. [[Castle_Master/Demos| Some demos are also supported]], following [[Castle_Master/Demos| the corresponding instructions]]. We collected all the [https://downloads.scummvm.org/frs/demos/freescape/ supported Freescape demos], in case you want to test them. If you find an unsupported demo, please [https://bugs.scummvm.org/ open an issue] or [https://www.scummvm.org/contact/ contact us]. | We are working to support other Castle Master releases in other platforms. [[Castle_Master/Demos| Some demos are also supported]], following [[Castle_Master/Demos| the corresponding instructions]]. We collected all the [https://downloads.scummvm.org/frs/demos/freescape/ supported Freescape demos], in case you want to test them. If you find an unsupported demo, please [https://bugs.scummvm.org/ open an issue] or [https://www.scummvm.org/contact/ contact us]. | ||
=== Cheats === | |||
The original game actually a "cheat" feature hidden in the first level bytecode. It should work correctly in ScummVM. | |||
* Shooting the ground when you start the game gives you access to some cheats. This procedure can be found in [https://archive.org/details/TheOneIssue33Jun91/page/n121 an Amiga game magazine]: | |||
"AS SOON AS YOU'VE STARTED THE GAME, look straighi down (5HIFTL), then press the right (action) button a number of times (between 12 and 25 should do the trick) until you hear a noise; then look straight forward. You'll see four coloured squares on the ground ahead. Throw rocks at them for a choice of infinite revitalisation, all 10 keys, rock travel or the end-game sequence." | |||
This also works in the DOS release, however, it does NOT work in the ZX Spectrum release. | |||
Besides the [[Freescape#Cheats| general Freescape cheats]], this engine also implements some specific Castle Master cheats: | |||
* Rock travel: it starts the game with rock travel. | |||
==Bugs== | ==Bugs== |
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