Difference between revisions of "Castle Master"

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This is an incomplete list of bugs in the original implementation, indicating if the bug is already fixed (<span style="color:green;">&#x2713;</span>) or not fixed (<span style="color:red;">&#x2717;</span>) in ScummVM:
This is an incomplete list of bugs in the original implementation, indicating if the bug is already fixed (<span style="color:green;">&#x2713;</span>) or not fixed (<span style="color:red;">&#x2717;</span>) in ScummVM:


<span style="color:green;">&#x2713;</span> The game grants 17500 points for every time a new area is visited. The score starts with 0 in the first area. However, coming back to the first area still adds 17500 as it visited for the first time.
<span style="color:green;">&#x2713;</span> The game grants 17500 points for every time a new area is visited. The score starts with 0 in the first area. However, coming back to the first area still adds 17500 as it was visited for the first time.


<span style="color:red;">&#x2717;</span> Once the character is selected (prince or princess), it cannot be changed (ZX Spectrum only):
<span style="color:red;">&#x2717;</span> Once the character is selected (prince or princess), it cannot be changed (ZX Spectrum only):
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