65
edits
(Update status. Add one issue) |
(mention that EGA version works with gobreverse and what needs to be done for it to work in scummvm) |
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* Implement <strike>pDrawSprite</strike>, <strike>pFillRect</strike>, pDrawLine, <strike>pPutPixel</strike>, <strike>pDrawletter</strike>, pDrawPackedSprite functions from the VGA driver (lvga.gdr) | * Implement <strike>pDrawSprite</strike>, <strike>pFillRect</strike>, pDrawLine, <strike>pPutPixel</strike>, <strike>pDrawletter</strike>, pDrawPackedSprite functions from the VGA driver (lvga.gdr) | ||
* Classify | * Classify | ||
* Add support for other rendering modes (EGA/CGA/Hercules) | * Add support for other rendering modes (EGA/CGA/Hercules) - the EGA version of Gobliiins works with gobreverse, so vid_spriteUncompressor needs to be adjusted and/or the packedSprite drawing routine from the driver need to be implemented. |
edits