1,503
edits
(The warning in Gorrister's chapter does not exist in the original, and does not affect the game, so the corresponding sanity check has been removed) |
(Palette fadeout when a cutaway starts is working now) |
||
Line 22: | Line 22: | ||
* The first frame of animations is not shown when changing scenes. Perhaps a problem with the rendering pipeline. Currently, there's a hack to show it correctly. This issue is apparent in Nimdok's chapter, with the mob of prisoners, when the prisoners break loose and take the prison | * The first frame of animations is not shown when changing scenes. Perhaps a problem with the rendering pipeline. Currently, there's a hack to show it correctly. This issue is apparent in Nimdok's chapter, with the mob of prisoners, when the prisoners break loose and take the prison | ||
* The (dis)appearing compact disk in Ellen's chapter is currently handled with a hack | * The (dis)appearing compact disk in Ellen's chapter is currently handled with a hack | ||
* There's a slight glitch with the music fading: Try running the intro at really low volume, say 50. Then wait for when setVolume(0, 1000) is called. Rather than going from 50 to 0, it goes through 229, 204, 178, 153, 127. (I think it starts a new tune then, at volume 50, so it never has the time to reach zero.) | * There's a slight glitch with the music fading: Try running the intro at really low volume, say 50. Then wait for when setVolume(0, 1000) is called. Rather than going from 50 to 0, it goes through 229, 204, 178, 153, 127. (I think it starts a new tune then, at volume 50, so it never has the time to reach zero.) | ||
** This problem should be fixed now, but I don't want to remove it from the list since there's still one more glitch in the music fading to fix. In the intro, just before starting the next piece of music, the fading music is briefly set back to normal volume. This could be a script bug, but I haven't investigated it any further. | ** This problem should be fixed now, but I don't want to remove it from the list since there's still one more glitch in the music fading to fix. In the intro, just before starting the next piece of music, the fading music is briefly set back to normal volume. This could be a script bug, but I haven't investigated it any further. |
edits