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(Added some known bugs (with links to the bug reports). Added a link to the SAGA bugs page) |
(The graffiti problem in Gorrister's chapter has been fixed, it's a bug found in the original game too) |
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* ['''IHNM'''] The (dis)appearing compact disk in Ellen's chapter is currently handled with a hack | * ['''IHNM'''] The (dis)appearing compact disk in Ellen's chapter is currently handled with a hack | ||
* ['''IHNM'''] Pathfinding bugs: When a character moves over an exit zone while doing an action, he stops his action and exits the room instead. The known places where this occurs are: | * ['''IHNM'''] Pathfinding bugs: When a character moves over an exit zone while doing an action, he stops his action and exits the room instead. The known places where this occurs are: | ||
** Chapter 2 (Ellen): When trying to interact with the monitor on the right in the monitors room, Ellen enters the next room instead. The character interacts correctly with the monitor in the IHNM demo, but there the monitor has a corresponding hitzone, which does not exist in the full version | ** Chapter 2 (Ellen): When trying to interact with the monitor on the right in the monitors room, Ellen enters the next room instead. The character interacts correctly with the monitor in the IHNM demo, but there the monitor has a corresponding hitzone, which does not exist in the full version | ||
* ['''ITE'''] There's a slight pause (about a second or less) when a digital music track loops, when using compressed music. This pause does not exist when the music tracks are not compressed | * ['''ITE'''] There's a slight pause (about a second or less) when a digital music track loops, when using compressed music. This pause does not exist when the music tracks are not compressed |
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