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m (Static + dynamic plugins work now) |
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* On OSX: Support a plugin build in the bundle target: *.plugin files should be put into ScummVM.app/Contents/PlugIns/; this also means that the loader needs to search in the plugin dir of the active bundle. So use the CF bundle API, inside a #ifdef MACOSX block. | * On OSX: Support a plugin build in the bundle target: *.plugin files should be put into ScummVM.app/Contents/PlugIns/; this also means that the loader needs to search in the plugin dir of the active bundle. So use the CF bundle API, inside a #ifdef MACOSX block. | ||
* Make DetectedGame::updateDesc a normal function, not a member function. | * Make DetectedGame::updateDesc a normal function, not a member function. | ||
=== Launcher === | === Launcher === |
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