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===Reducing the size of the ScummVM executable=== | ===Reducing the size of the ScummVM executable=== | ||
Excerpt from mail on scummvm-devel, 2008-11-12, Subject: "Re: | Excerpt from a mail on scummvm-devel, 2008-11-12, Subject: "Re: ScummVM binary size comparison" | ||
We are considering removing the XML parser altogether, and instead | We are considering removing the XML parser altogether, and instead | ||
using an external tool to convert the theme XML (and later, the | using an external tool to convert the theme XML (and later, the | ||
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size. The binary theme like would have to be regenerated for new | size. The binary theme like would have to be regenerated for new | ||
releases. | releases. | ||
===Things that bug me about some of our GUI dialogs=== | |||
Excerpt from a mail on scummvm-devel, 2008-10-30, Subject: "Re: Fwd: PS2 backend - up & running (almost)" | |||
Launcher options dialog: | |||
* Audio tab: the "Subtitle speed:" and "Text and Speech:" should IMO be aligned along the ":" with the other two labels. | |||
* Audio tab: The "Text and Speech" button should be wider, right now it display "ech and Subtit" for me, instead of "Speech and Subtitles" ;). Maybe turn that into "Speech & Subtitles", too, to save two chars | |||
* Volume tab: Align the three labels along their colon? (probably means setting them to be right aligned) | |||
* Misc tab: The rendered popup is not wide enough to display the full renderer name. But we could grow it a bit, by moving the label more to the left, that might be sufficient. | |||
Launcher game edit dialog: | |||
* On the audio tab, if the Override checkbox is *not* active, all items are supposed to be grayed out. The popup button, however, is not. | |||
* Volume tab: See options dialog | |||
GMM (global main menu), triggered right now via F6 in SCUMM and other games: | |||
* The "RTL" button is not wide enough to show its complete text -> could make it a lot wider, or shorten text? | |||
* the options dialog in there has a Speech & Subtitles which is not wide enough (like in the launcher) | |||
* also in the GMM options dialog, I would consider right-aligning the widget labels. |
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